Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
1
1476 дней назад
Нет отзывов за последние 30 дн.
Русского нет · всего 3 языка
260 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Строим королевство Когда скрестили стратегию и D&D. СЮЖЕТ Герой становится бароном и в зависимости от мировоззрения перед ним ставятся глобальные цели. ГЕЙМПЛЕЙ Игровой процесс представляет собой строительство королевства на глобальной карте, начиная со своего замка. Рассмотрим плюсы и минусы игры, подведем итоги. ПЛЮСЫ: + Приятная графика для игры 1993года. + Отличное музыкальное и звуковое сопровождение. + Интуитивно понятное управление и стройка. + Хорошая прилагаемая документация в виде мануалов, хитростей, подсказок по управлению. МИНУСЫ: - Отсутствует русская локализация хотя бы текста. Уровень требуемых познаний английского - минимум средний. ВЫВОДЫ D&D, которое представлено в виде смеси градостроения и стратегии. Играется неплохо. PS: Традиционно, полную версию обзора, со скриншотами, описаниями, красивым оформлением, можно найти в кураторе или группе. Это часть большого материала "Dungeons&Dragons. Обзор Gold Box Classics+". Если понравилось - жмите палец вверх и вступайте в группу RunnerStreams, у нас здесь обзоры, конкурсы, актуальная информация о скидках на годноту, раздачах и прочее. Подпишитесь также на куратора. Всем хороших игр!
Dungeons & Dragons - Stronghold: Kingdom Simulator offers an unusual interpretation of the famous tabletop fantasy universe by placing the player on a throne rather than inside an adventuring party. Instead of exploring dungeons one corridor at a time, the focus is on establishing, managing, defending, and expanding an entire realm. Originally developed by Stormfront Studios and published on Steam by SNEG, it is fundamentally a strategy and management simulation with a distinctly old-school approach. Its presentation is undeniably dated, yet the scope of its kingdom-building mechanics remains surprisingly ambitious. The main objective is to transform a developing stronghold into a kingdom worthy of an Emperor. Rival computer-controlled kingdoms stand in the way, but destroying them is not necessarily the only path to victory. Players can follow Lawful, Chaotic, or Neutral objectives. A Lawful approach emphasizes prosperity and population morale, while a Chaotic ruler concentrates on military domination. Neutral rulers must successfully pursue both priorities, making this the most demanding approach. This alignment-inspired structure is one of the cleverest ways the game incorporates Dungeons & Dragons concepts into its strategy framework because the chosen philosophy influences what the player considers important when managing the realm. Building and maintaining the kingdom involves considerably more than constructing a castle and raising an army. Farmland, population growth, housing, morale, troops, seasonal changes, resources, and other responsibilities must be considered. More than 100 structures can be constructed, ranging from practical cottages, mines, granaries, marketplaces, and forges to castles, towers, temples, and schools of magic. The impressive selection allows settlements to gradually develop from modest communities into substantial fantasy kingdoms. Monsters and magical elements reinforce the Dungeons & Dragons atmosphere without transforming the game into a conventional role-playing adventure. An especially useful feature is the choice between direct micromanagement and computer assistance. Players who enjoy controlling every component of a simulation can personally oversee numerous responsibilities, while those more interested in larger strategic decisions can delegate many routine tasks to the computer. This flexibility makes the management systems less intimidating, although understanding how the different parts of the economy interact still requires patience. The automation also gives players an opportunity to concentrate on warfare or expansion without constantly supervising every minor administrative concern. Combat adds another dimension to kingdom management. Battles are fully animated, giving military confrontations a more tangible presence than simple statistical calculations. Defensive structures, troop preparation, and economic strength consequently become interconnected. A powerful army cannot exist without the infrastructure necessary to support it, while excessive concentration on peaceful development can leave a prosperous kingdom vulnerable. The relationship between economics and military strength becomes particularly important when pursuing the Neutral objective, since players must maintain prosperity while simultaneously demonstrating enough military power to overcome opposition. The game is strictly designed around single-player competition against computer opponents. While the absence of multiplayer limits its appeal as a competitive strategy experience, the inclusion of computer-generated scenarios significantly improves replayability. Players can select prepared worlds or allow the game to produce randomized situations, preventing every campaign from unfolding identically. Random scenarios encourage experimentation with different settlement designs, economic priorities, and governing philosophies. The underlying systems eventually become familiar, but unpredictable starting circu…
This is an absolute genius gem of a game from 30+ years ago. I played it then, and I'll be playing it for along time right now! This is a simple but long development, strategy, land building, monster lair slaying game. :D
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Сейчас в Steam 1 чел., в среднем за 30 дней - 1.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - 3D graphics card compatible with DirectX 7 и 0.5 ГБ памяти; рекомендуется 3D graphics card compatible with DirectX 9 и 0.5 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
260 руб. в Steam.