Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A
2
25 дней назад
100% положительных
Русского нет · всего 2 языка
794 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
This game is definitely an improvement over the first entry. The map is much bigger and quite detailed. Both the story and dialogues are less cringe and more captivating, though I ended up skipping a lot of cutscenes because I found them to be boring. Other than that, all the jankiness and terrible combat remain. Some of the bugs are so bad they prevent the player from progressing thus you get the constant loading screens with checkpoints. I know, the game was made by a small indie team with a limited budget, however, that's not an excuse for making a half-baked product.
Troublemaker 2: Beyond Dream takes the rebellious energy of its predecessor and turns it into a much broader action adventure built around friendship, street fighting, music, and the uncertainty of chasing dreams as adulthood approaches. Developed by Gamecom Team and published by indie.io, the sequel moves beyond the school-centered atmosphere of the original and opens up the fictional Indonesian city of South Jayakarta. This expanded setting gives the game considerably more room for exploration, side activities, character development, and chaotic encounters while retaining the humorous personality that defines the series. The story takes place two years after the previous adventure and focuses heavily on Jordan and Budi. Jordan is pursuing his musical ambitions as part of the Beyond Dream band alongside Alex, Andira, and Halimawan, while Budi has developed his fighting abilities as an MMA fighter. Other familiar members of the Parakacuk gang have also started following their own paths. This passage of time gives the narrative a genuine sense of progression. The characters are no longer simply teenagers looking for trouble, but young adults confronting responsibilities, relationships, careers, and personal ambitions. Combat remains one of the most entertaining parts of the experience. Instead of restricting players to a single fighting personality, the two main characters bring different approaches to confrontation. Jordan behaves more like an aggressive street brawler, whereas Budi's MMA background gives his fighting style a more disciplined martial-arts flavor. Punches, kicks, combinations, weapons, special techniques, items, and finishing attacks contribute to battles that prioritize spectacle and accessibility. The system is not trying to compete with highly technical fighting games, but it provides enough options to keep ordinary encounters enjoyable while making major confrontations feel appropriately energetic. South Jayakarta plays an equally important role. The city is filled with opportunities to explore, interact with characters, participate in minigames, visit different locations, and take on optional activities. Side stories provide additional glimpses into the lives of friends and local residents, making exploration worthwhile beyond simply traveling toward the next main objective. The environment also gives the game a distinctive Indonesian character that separates it from more conventional urban action games. Its fictionalized presentation allows the developers to mix recognizable cultural influences with exaggerated comedy and larger-than-life situations. The Beyond Dream storyline adds another unusual ingredient through its emphasis on music. Jordan and his bandmates want to establish themselves in the local music scene, so musical ambitions and rhythm-based elements become part of the adventure rather than serving as background decoration. This creates some entertaining tonal contrasts. A sequence about relationships or performing music can eventually lead into an outrageous street confrontation, and the game rarely seems interested in remaining within one genre for very long. That unpredictability is a major source of its personality. Despite its humorous exterior, the narrative occasionally explores much heavier subjects. Friendship, romance, rivalry, drugs, personal expectations, and the pressures of young adulthood are woven into a story that can become unexpectedly serious, including sensitive material involving suicide. These dramatic elements do not always transition smoothly from the game's exaggerated humor, creating moments where the tone can feel uneven. At the same time, the willingness to tackle more serious themes gives the characters greater emotional substance and makes their personal struggles more meaningful than the game's chaotic presentation might initially suggest. The presentation is not built around blockbuster-level realism, but visual personality matters more here than tech…
Setelah belasan jam main dan 100% eksplorasi, saya sangat enjoy dengan dunia nya karena banyak hal-hal yang relate dengan kehidupan sehari-hari. Ditambah dengan Side Quest yang unik-unik. Minusnya di optimasi game, Spec PC saya sesuai dengan Recommended Spec di deskripsi Storenya tapi ternyata untuk mendapatkan 60FPS harus setting graphic sampai rata kiri dulu, belum lagi ketika ditempat ramai.. FPS kadang drop sampe ke 30
Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.
Сейчас в Steam 2 чел., в среднем за 30 дней - 1.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Nvidia GeForce GTX 1050 or AMD R9 270X и 8 ГБ памяти; рекомендуется NVidia GTX 1060 OR AMD RX 590 и 16 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
794 руб. в Steam.