Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
115 дней назад
70% положительных
Русского нет · всего 1 язык
420 руб.
Подробных отзывов на русском мало - добавлены отзывы на других языках.
This game definitely has it's flaws, BUT, it was a great experience and I thought it was worth it. The game's setting is SICK and all the rooms look so cool. I love Hopsy. Some puzzles (especially the last one) were so awesome and I felt really good solving them. Also really cool theming of every room made them all unique to one another. Also great that a camera exists, some puzzles would SUCK without it lol. Some critiques I have is the lack of accessibility. Some text was really hard to read and without an option to make those easier to read would be a nightmare for someone with dyslexia or similar. Could also definitely use more settings like video settings or FOV and such but I wasn't too bothered by it. Some rooms also kind of sucked(?). The biggest offender being the burrow maze, which I feel like I just got lucky solving instead of actually figuring stuff out. The puzzles were also unbalanced, where some took 5 minutes and some took over 30 minutes. Something cool to add would be a way to draw or note things down? I know steam has one built-in, but it was kind of immerison breaking to alt+tab all the time to check my notes. Also maybe a "Fast Travel" between rooms, like a path that opens up from the end so you can more easily backtrack would be oh so nice. Even though with all my nitpicks, I still think it was neat and I would for sure recommend it as a fan of Blue Prince and escape rooms! Neat Game :)
What an absolutely beautiful game! The Labyrinth consists of 10+ rooms, each with a different theme and unique puzzle mechanics. The art and original soundtrack combine to create a world that is lovely to spend time in. Add in some nuances from “Alice in Wonderland,” and you have a whimsical journey with no pressures and no stress. The story begins with the death of your father. You have returned to find the family homestead strangely modified into a puzzle palace. To retrieve your inheritance, you must navigate each room of the house while collecting clues and mementos. Each area has a puzzle that must be solved to progress. With the exception of the globe exercise (which sent me running for a guide), the puzzles were nicely designed and presented a range of challenges… from “easy-peasy” to “quite thought provoking.” Steam achievements are supported and you should be able to get 100% by completing all rooms. Progress is automatically saved, on exit. I really enjoyed exploring The Labyrinth on Burrow Hill and highly recommend it to those who enjoy unique environments and interesting puzzles. Follow IndieGems if you enjoyed this review and want to see more like it.
Blue Prince-esqe puzzle design with Alice in Wonderland aesthetic Puzzle difficulty: ★★★★☆ This is a very interesting hidden gem. The artstyle and puzzle design reminded me of Blue Prince (minus the RNG/roguelite/drafting system), but smaller scope. The puzzles can get quite difficult and tricky, sometimes bordering on moon logic/obscure, but there are just enough hint notes scattered around for you to find that you can reasonably cut through the hazy logic. And yes, whipping out the pen and paper for some of the puzzles is necessary. Just like in Blue Prince, some puzzles use wordplay and riddles, so a high level/native english knowledge is not only recommended, but necessary if you don't want to resort to guides. The game design is quite unusual. Each room in the mansion has a puzzle you have to solve to progress to the next. After you solve your first puzzle in the entrance hall, you can go west or east wing, both leading to the same destination. Which means you can technically reach the end by solving only half of the puzzles. Or if you get stuck, go the other direction and try your luck with the other wing. But if you want to roll the credits, you have to solve every room. The final puzzle was very cool and fun, I did NOT expect that. Plus, there is a final secret puzzle to hunt if you want a little bit of extra. But there are a few issues. Some of the notes handwriting outrageously bad (=unreadable), especially Dad's. I was struggling with it. The settings are lacking. Barely any standard sliders and options you are accustomed to in other games ( like FoV). No accessibility for colorblind. The camera (in-game screenshot system) is undercooked. No way to delete or organize your pics, and you can only have 10 maximum. The cartography puzzle needs a redesign imo, it has some very annoying visibility and color clarity problems. Still, this is a well designed and challenging little game I enjoyed a lot.
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
420 руб. в Steam.