Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
1
1664 дня назад
Нет отзывов за последние 30 дн.
Русского нет · всего 7 языков
285 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Очень хотелось поставить положительную оценку но нет. Игра очень понравилась, но всё портит один момент. Свободные агенты и логика трансферов ИИ. После нескольких сезонов в свободных сидят игроки 85+. Можно набирать свободных за любые контракты и сразу продавать. ИИ покупает игроков на ура. Был момент когда у меня купили PG с рейтингом 80 за 4 миллиона. Зашёл посмотреть на состав купившей команды. И вижу 3 игрока на позиции PG 82, 81 и мой 80 за 4 ляма. Ещё ограничение на покупку игроков. Европейской команде нереально подписать игрока с рейтом 85+. Ваш уровень низкий для них... Пусть их в свободных агентах уже 3 десятка... Куча игроков в свободных с хорошим рейтингом вообще не игравших нигде.
add russian language please Пока это лучший баскетбольный менеджер. Надеюсь в будущем добавят поддержку модов, чтоб можно было добавить фотографии и справить имена игроков в NBA. С тем же FM моды творят чудеса, игра с модами и без – небо и земля.
Few elements are great, but other gamedesign and gameplay decisions are (at least) questionable, It is buggy game. It's curse of all sport management games. They all break/implode after some time. And then it's really hard to recommend them. I wish it would be better. We are bathing in mud like pigs and we are trying to persuade ourselves that for sure it is just a mud. What else it could be? + game looks great (for spreadsheet simulator) + there is lot of leagues to play (20 leagues, 6 second divisions +- ) + it runs really fast + progression and regression of players (developing players and clubs is fun for a while) + simulation gives predictable/expectable results (i know, shocking and revolutionary feature in sport management games ... but you know) it's combination of fatigue, player's experience and player's skills but results are predictable and you can (try to) exploit opponent weaknesses (tactic is it called sometimes). It is possible to win european cup with team with skills 75, but you usually lose to stronger teams and you usually beat weaker ones and you definitely destroy weak, unexperienced, tired dead last team in league by 50 points ... (I'm looking at you FM!!!) - playing games gives close, rubber bend results, if you win first quarter 30-10 you can bet you will lose second one 8-40. - you can't substitute at halftime or during quarterbreaks, substitutions are only possible during timeouts - that means its impossible to give players required and desired playtime (neither for you nor AI) - older players (30+) are getting worse, but you can stop this process with 3-stars coaches. With 5-stars coaches older players getting better too! That in fact means, that there are only four (4!) leagues in which older players don't progress - chilean league and second divisions in Balkan, Greece and Lithuania. After 15 seasons you will see dozens of 90+ free agents, hundreds of 80+ free agents and game crashes when you try to load all free agents. And those FAs can't play anywhere (cause all teams are full)) - all players have release clauses, so it's impossible to keep them in team for longer time - younger players (newgens) have lower skills therefore also lower mental skills (loyality i guess is causing this) so they ask unbelievable wages, 70 overall juniors ask for wage of your star 80 overall players - AI sign player 50 % cheaper than me. - contract negotiations with players are pain, you don't get any feedback, player just rejects offer. (does he want more money? shorter contract? more minutes? Nobody knows ... and of course your previous offer is not saved.) - every rule in this game is there only for player, not for AI/CPU - relegation release clause are respect only in your team, never in AI relegated teams. - your team has reputation and you can sign player with overal under that level or slightly above it. (so lets say you have team with reputation 64, you can sign players with overal 0-69). I have never been able to sign player with overall 80+! This doesn't affect AI, cause you will see NBA rejects in second division teams. Every team around you can sign 80+ players. It's especially hilarious in chilean league with teams with reputation 50-60. You can sign players max 64 and opponents bring player 84, 87, ... sure! why not? - reputation doesn't change over years, or it chages just slightly. After 15 seasons, 10 national titles, 10 national cups and 5 european cup it went from 71 to 74 and i'm still not in top 3 in my own country and nowhere near beast european teams like Real Madrid. - players can have different positions (like PG/SG) but only first one counts if he is not in starting 5 as SG, AI never uses/substitutes him as SG. - squad management is brutal pain, its impossible to keep them happy. Star player fouls himself out in 6th minute and after match he hands in transfer request for not respecting his playing time/contract (Like whaaat ??). You can't have two strong pivots, or two strongs PG. It ha…
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Сейчас в Steam 1 чел., в среднем за 30 дней - 2.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Intel GMA X4500, NVIDIA GeForce 9600M GT or AMD/ATI Mobility Radeon HD 3650 - 256MB VRAM и 4 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.
285 руб. в Steam.