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Официальная обложка IncrediMarble

IncrediMarble

Разработчик: Dave Kap · 2021

WindowsmacOSLinuxОднопользовательская игра
СТАТУС ИГРЫ
B
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Данные SteamОбновлено 7 часов назад

Плюсы

Пока нечего выделить

Минусы

  • Положительных отзывов стало меньше: сейчас 0%, было 92%
  • Мало отзывов (110) - оценка предварительная
  • Русского языка нет

Примечания

  1. Игра находится в раннем доступе

Согласны с вердиктом?

Сейчас в игре

1

Последний патч

571 день назад

Свежие отзывы Steam

Нет отзывов за последние 30 дн.

Языки Steam

Русского нет · всего 1 язык

Текущая цена

280 руб.

Системные требования

Минимальные
Видеокарта
Probably anything released from 2012 or later.
Процессор
X86, x64 with SSE2 support
Память
4 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

Минимальные
ВидеокартаProbably anything released from 2012 or later.
ПроцессорX86, x64 with SSE2 support
Память4 ГБ
СистемаWindows 7 (SP+1) or Windows 10
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера0
Изменение за 7 дней−100.0%
Меньше всего за период03 окт.
Пик за период430 сент.

Steam · 28 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Не рекомендует· Отзыв на английском

The game lacks huge QoL features like being able to copy, paste, and sell back groups of contraption pieces. You might not think this would be an issue at first, but as you progress, the whole game revolves around moving or replacing most of your pieces. It takes forever, and it becomes annoying. Also, absolutely no goals of any kind. No challenges, no achievements, no nothing! The only progression in this game is for new pieces to use. New pieces that you will have to move, remove, or relocate a thousand times.

23 ч в игре3 отметок «полезно»
Рекомендует· Отзыв на английском

IncrediMarble is a quietly inventive indie title developed and published by Dave Kap that blends the tactile joy of marble-run construction with the slow, satisfying feedback loop of an idle/incremental game. At a glance, it resembles a digital toy box filled with ramps, funnels, spinners, and launchers, but beneath that playful surface lies a surprisingly engaging system built around physics, optimization, and creative problem-solving. Rather than chasing spectacle or constant progression pressure, the game invites players to experiment, observe, and refine at their own pace. The core experience revolves around designing marble tracks that generate value simply by functioning well. Players begin with a small selection of parts and a modest flow of marbles, then gradually expand their toolkit by earning points as marbles travel through scoring elements. This creates a gentle but compelling loop: build a structure, watch how marbles behave within it, identify inefficiencies or missed opportunities, then tweak the design to improve performance. Because the physics feel consistent and readable, even small changes—an altered angle, a new junction, or a relocated scoring zone—can have noticeable effects, making experimentation feel meaningful rather than arbitrary. What sets IncrediMarble apart from many incremental games is how strongly it emphasizes spatial creativity over pure numerical optimization. While upgrades and unlocks are important, progress is not solely about increasing values on a spreadsheet. Instead, players are encouraged to think like designers, considering flow, momentum, and routing. A cleverly arranged track that reuses vertical space or loops marbles through multiple scoring areas can outperform a brute-force approach, rewarding ingenuity rather than sheer accumulation. This design choice gives the game a toy-like quality that feels closer to creative sandbox software than to traditional idle clickers. As the game unfolds, complexity emerges organically. Early constructions are simple and forgiving, but as more components unlock, layouts naturally grow denser and more intricate. Managing space becomes a challenge in itself, as players must balance visual clarity with efficiency. This is where IncrediMarble becomes especially engaging for tinkerers: there is almost always a better configuration to discover, whether it’s smoother marble circulation, cleaner routing, or a more elegant overall structure. Watching a fully optimized build run smoothly, with marbles cascading through layers of machinery, is a reward in its own right. For players who prefer pure creativity without progression constraints, the optional sandbox mode offers a different way to engage with the systems. By removing costs and progression requirements, this mode transforms IncrediMarble into a digital marble-run workshop where imagination takes center stage. Here, players can focus entirely on aesthetics, physics experiments, or elaborate contraptions without worrying about efficiency. This dual structure—incremental mode for progression-minded players and sandbox mode for builders—broadens the game’s appeal significantly. Visually, the presentation is clean and functional rather than flashy. Components are clearly defined, marbles are easy to track even in busy layouts, and the interface prioritizes readability over ornamentation. This simplicity works in the game’s favor, as it keeps attention on motion and design rather than visual noise. The understated aesthetic reinforces the sense that IncrediMarble is meant to be observed and enjoyed slowly, almost meditatively, as marbles follow the paths you’ve carefully laid out. The pace of the game is intentionally relaxed. There is no urgency to check in constantly or optimize every minute, making it well suited to both short sessions and long, experimental play. Players can leave builds running, return later to see accumulated progress, and then spend time refining their creations. Th…

9 ч в игре1 отметок «полезно»
Рекомендует· Отзыв на английском

A simple yet brilliant game. I was obsessed with these toys growing up, but was always annoyed by having to pick up all the marbles to start them again. This game lets me have a never-ending stream of marbles endlessly pouring down whatever course i can dream up. The sounds of the marbles dropping one after another like popcorn or rain, and the occasional clack of a collision is hypnotic. A wonderful experience for the price.

5 ч в игре

Частые вопросы о IncrediMarble

Стоит ли играть в IncrediMarble сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.

Сколько человек играет в IncrediMarble?

Сейчас в Steam 1 чел., в среднем за 30 дней - 1.

Есть ли в IncrediMarble русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в IncrediMarble с друзьями?

Нет, это однопользовательская игра.

Пойдёт ли IncrediMarble на слабом ПК?

Видеокарта: минимум - Probably anything released from 2012 or later. и 4 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.

Сколько стоит IncrediMarble?

280 руб. в Steam.

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