Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима
27 дней назад
50% положительных
Русского нет · всего 4 языка
165 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
If only I could go home early is a narrative-driven indie adventure developed by 五十游戏 and published by NPC Entertainment. At first glance, it appears to be a lighthearted puzzle game built around an unusual gag: an exhausted salaryman returns home from work only to discover his wife in increasingly absurd situations that make her appear dead. However, beneath this comedic setup lies a surprisingly thoughtful story about relationships, work-life balance, and the emotional distance that can quietly develop between people over time. The game embraces a simple point-and-click structure, allowing players to interact with objects and solve small environmental puzzles to uncover the truth behind each scenario. Every chapter introduces a new situation, keeping the experience fresh despite its straightforward mechanics. Rather than focusing on difficulty, the game prioritizes curiosity and storytelling. Players are encouraged to pay attention to their surroundings, as subtle details often provide both puzzle solutions and insight into the lives of the central characters. This design choice makes the game accessible to a broad audience while ensuring that the narrative remains the primary attraction. One of the title's strongest qualities is its ability to shift seamlessly between humor and sincerity. The wife's elaborate antics are often amusing, but they gradually reveal a deeper emotional context. As the protagonist continues his daily routine of working late and returning home, the game explores themes of loneliness, neglect, and the importance of appreciating loved ones before it is too late. The title itself becomes increasingly meaningful as the story progresses, serving as both a literal desire and a symbolic reflection of the protagonist's regrets. It is a surprisingly mature message wrapped in a deceptively cute package. Visually, the pixel art presentation complements the intimate nature of the story. Character animations are expressive despite their simplicity, and the game's environments contain enough personality to make each scene memorable. The modest soundtrack further enhances the atmosphere, alternating between playful melodies and quieter tracks that reinforce the more emotional moments. Together, the audiovisual elements create an experience that feels warm and personal, helping players become invested in the couple's relationship. While the game succeeds in delivering an engaging narrative, it does have a few shortcomings. Its relatively short runtime means that players can complete it in only a few hours, and the puzzles rarely become challenging. Those seeking complex gameplay systems or extensive replay value may find the experience lacking. Even so, the inclusion of multiple endings adds some incentive to revisit the story and see how different choices affect its conclusion. Ultimately, If only I could go home early stands out because of its heartfelt storytelling and memorable premise. It demonstrates that a game does not need grand mechanics or an expansive world to leave a lasting impression. By combining offbeat humor with relatable themes, it creates an experience that resonates long after the credits roll. For players who enjoy narrative-focused indie games with a touch of melancholy beneath their charm, this title is well worth experiencing. Rating: 8/10
A short, sweet, and silly yet thought-provoking game about balancing work and the ones you love. The wife is so cute and I felt deeply ashamed every time I failed her. The English translation is a bit rough (some flavor text is untranslated, e.g.) but overall doesn't impede gameplay. The puzzles can be a bit tough and not always intuitive, but you can usually figure them out through trial and error. Overall, a charming game at a great price.
整体还行,解密感觉有些很考验智商,具体也不明显,但是故事很悲伤,表达故事的内容可以更好一些。中文标题应该是 如果可以早点回家,不是如果可以回家早点,看了出版商也不是外国的,这翻译是哪来的。老婆说你yi 回来啦 今日辛不辛苦 这句话很好听。
Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
165 руб. в Steam.