Да, стоит играть
Мы не нашли причины не советовать эту игру.
2020Мы не нашли причины не советовать эту игру.
8
18 февр. 2026 г.
100% положительных
Русского нет · всего 5 языков
4724 руб.
Небольшая публичная выборка из Steam для контекста. Тексты отзывов сами по себе не меняют оценку GameHealth.
100% положительных за 30 дней
Один из моих любимых варгеймов. Жаль что не русском. Оптимизация также страдает
Где гражданские?????????
- Game uses outdated engine and lags a lot. Maps are small that limits benefit of long range weapons(like AT missiles). - There are problems in how troops behave. In some cases they tend to run into enemy fire or occupy wrong side of the room. And this shouldn't be the case in a game where troops have some level of freedom in their paths and behavour. - Enemy is dangerous because you always have to advance and enemy is more numerous. BMP-1 and T-55 vs modern army. Infantry, usually just one shot enemy armor with Javeline missiles. - It is hard to affort losses and play fair, because you can't replace casualties and will have less troops next missions. Resulting in save/load gameplay. - You get points for missions, but not clear why do you need them. - Last mission is buggy, enemy spawns in buildings already occupied by player. - Clearing building blocks from enemy infantry with RPGs becomes boring - Buildings are extremely abstract set of rooms. - Syrian forces use hospitals as covers and US forces do care about civilian casualties. Syrian side even get points for US dealing damage to syrian civilians? What next? Red alert style story? - There is army of fans who treat every problem as realism - Is costs a lot, should have more quality for this price. And you will have to pay a lot for additional campaings. - Game has realy cool features and tries to simulate a lot. Like soldiers tiring, panic, injury, share ammo with nearby squads. But game need to evolve and improve itself in all ways. Needs better quality and not laggy picture. Needs better equipped enemy who will find ways to slow down, starve and knock out occupants. Needs ways to replace casualties, so we can affort casualties and play fair.