Новинка - рано судить
Игра только вышла - данных пока недостаточно

Игра только вышла - данных пока недостаточно
3
153 дня назад
Нет отзывов за последние 30 дн.
Русского нет · всего 2 языка
Недоступно в выбранном регионе Steam (RU)
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Я попытался понять как играть, но китайский язык поддается с большим трудом. Я попытался восхвалять лидера КНР, но это никак не помогло, кроме как мне прислали конверт с юанями.
For an MMORPG built around killing monsters, leveling up, collecting equipment, PvP and conquering content, 1.76复古沉默 has surprisingly little in the way of Steam integration. There are no Steam achievements to give players any additional goals or progression milestones, despite there being plenty of obvious opportunities for them. The game also feels like a very niche free-to-play experience, and with the Steam version now retired and removed from the store, there is even less reason to invest time into it. A forgettable MMO release that doesn't offer much beyond the usual grind.
1.76复古沉默 is a retro-inspired action MMORPG that concentrates on the classic cycle of leveling a character, defeating large groups of monsters, hunting bosses, collecting stronger equipment, and eventually testing that accumulated power against other players. Developed and published by 复古沉默, it clearly targets players who enjoy older Chinese MMORPG design while introducing enough additional advancement mechanics to make character development more involved than simply increasing levels and replacing weapons. Progression is the central attraction. Players work through quests and combat zones while gathering experience, equipment, currency, and materials needed for further upgrades. The pace is intentionally generous compared with particularly slow old-school MMORPGs, with frequent drops helping maintain a satisfying feeling of improvement. Moving into more dangerous maps introduces stronger enemies and better opportunities for valuable loot, creating a simple but effective incentive to keep pushing forward. Players who enjoy watching combat statistics rise and gradually becoming capable of defeating previously intimidating bosses should find this structure immediately familiar. Character development has considerably more depth than the basic leveling system suggests. Equipment upgrades are joined by talents, titles, reincarnation-style advancement, special equipment, Soul Artifacts, and other methods of increasing overall combat strength. Different professions also provide opportunities to experiment with builds rather than forcing every character down exactly the same path. These interconnected systems give dedicated players plenty to optimize, although they can make the experience feel complicated during the opening hours. Learning which improvements provide the greatest return becomes increasingly important as stronger content is unlocked. Combat itself favors accessibility and repetition rather than intricate action mechanics. Much of the experience involves efficiently eliminating ordinary enemies before challenging bosses for superior rewards. Boss hunting is particularly important because these encounters function as major sources of equipment and progression materials. Higher drop rates help reduce some of the frustration traditionally associated with this genre, ensuring that extended farming sessions usually contribute something toward character development. However, players who dislike repetitive grinding are unlikely to be converted by the additional progression systems because combat and loot farming remain fundamental to nearly everything. PvP gives greater purpose to all of this character building. Guild warfare and large competitive activities allow players to put their accumulated equipment and statistics to practical use, with siege-style battles such as competition for Sabak serving as important endgame attractions. Joining an active community can significantly improve the experience because cooperation, competition, and shared objectives provide welcome variety after long periods of solo farming. Daily and server activities further diversify progression through races, experience events, treasure-oriented challenges, competitive events, titles, currency rewards, and opportunities to acquire advanced equipment. Monetization is one of the more important considerations. The game can be approached without substantial spending, and there are standard areas where players can hunt bosses and gather useful equipment. However, spending can provide convenience and additional progression opportunities, including access to areas with concentrated bosses and potentially more rewarding farming. Even relatively small purchases can improve conveniences such as inventory management, transportation, and progression efficiency. This does not completely undermine the free experience, but competitive players should recognize that financial investment can influence how quickly and efficiently a character becomes powerful. V…
Игра только вышла - судить рано, данных пока недостаточно.
Сейчас в Steam 3 чел., в среднем за 30 дней - 5.
Нет, Steam не указывает русский язык у этой игры.
Да, есть кооператив по сети. Это многопользовательская игра.
Видеокарта: минимум - AMD Radeon RX 550 2GB&Intel UHD Graphics 630 и 0.48828125 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.
Да, в Steam игра бесплатная.