Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
14
12 дней назад
100% положительных
Русского нет · всего 4 языка
2300 руб.
Минимальная цена (IsThereAnyDeal): ≈ 3 458 ₽
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Так Шуня выглядит во время бега в предыдущей игре https://steamcommunity.com/sharedfiles/filedetails/?id=3739036756 А вот так она выглядит в этой игре https://steamcommunity.com/sharedfiles/filedetails/?id=3744871505 Делайте ваши выводы
Отличная игра! Одна из моих любимых. - От нас есть русификатор. Гуглите JRPGARCANIA. - Русификатор с правками, с текстурами, с привязкой персонажей к полу при переводе.
Going to be frank, I disagree with a good number of negative reviews. Note: I was happy to see that Aquaplus made an RPG out of these games. I'm not sore about it not being a VN. This game gave me much of what I wanted from a follow-up to Monochrome Mobius. It's by no means perfect, but a notable improvement. Even some changes I was cautious of at first became easy to accept later. I'll highlight some things: • Stun mechanic in the battle system is more clearly explained. You know when an enemy or you yourself are going to get stunned and can plan for it. Enemy status in general is much better presented. • Area leaders and adjustments to Quick Kills make traversing the overworld much less tedious. I was concerned that this would be over-emphasized at first, but it actually made for a much easier time getting around. Woptors also become Burnout Revenge-style traffic checkers once you beat an area leader, which was amusing. • New transformations offer additional options with overzeal. Haven't played around strategically with them to go into further detail. Hard mode makes it so that you don't get a stat boost when transformed, so I experimented only so much. • You can redistribute bonus experience, god yes. • Halu gets new forms and is frankly hugely helpful, if not, very powerful. I tried not to lean on him in battles, but in some cases, he'll save you by virtue of being a meat shield or dealing damage at a critical time. • Not battle-related, but the presentation of the game is better across the board. Models, graphics, and cutscene direction. Did I mention I'm a sucker for swordfights and combat scenes? We got a few more of those here. • You get to see Yamato a bit more fleshed out as you traverse the overworld, and the added enemy variety is nice. • Getting the backstory of characters over the 2 games has been great. Now, some criticisms? • The romance, while touching, was emphasized to the point of feeling like you were beaten over the head with it. The subtle moments were enough to suggest what was up. • The execution of the side quests. It just kind of feels like a checklist of things to do. Even the NPCs don't seem to care too much, for the most part. There's the occasional quest where there's some backstory or development with NPCs, but most are just, "Go kill this thing, please" quests. The previous game were better about providing some level of worldbuilding. You do get a couple cool references, though. • On a similar note, you do have the ability to revisit locales throughout Yamato, but outside of the quests, you're not given much reason or incentive to. Might just be a consequence of Monochrome Mobius being the first chance to explore the previously-established setting. This is basically the second half of the previous game. • The woptor theme song is gone, unfortunately. • A couple plot points I either didn't like, or I felt like weren't explored well enough. Arva Shulan doesn't feel very fleshed out. Who the hell is Narakfala, and where did he come from? What even is assimilation, and who came up with it? Who named Mayacowl? Did Honoka ever release those chains? • I get to see little Nekone and Anju, but no Rulutieh or my beloved Atuy. • Final boss/stage wasn't as cool or exciting as the previous game. The core of the previous game is still there, but it was further improved. That's primarily what I wanted. The story has a similar pacing to the previous game until you really start getting into the meat and potatoes later, and this is where much contention arises from. Don't want to go into detail, the events that play out regarding the role of Shunya tie a few story details together while also complicating others. Even I'm not totally sure how I feel about it yet, but I can say that I thoroughly enjoyed the overall game. It's a solid RPG, building on the previous one while delivering an overall enjoyable story. It's an 7.5-8/10 for me. I think I would have an easier time returning to this than MM, but b…
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Сейчас в Steam 14 чел., в среднем за 30 дней - 12.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - GeForce GTX 1060 и 8 ГБ памяти; рекомендуется GeForce GTX 1660 Super и 16 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
2300 руб. в Steam.