Нет, сейчас не стоит играть
Много отрицательных отзывов за всё время
Почему оценка D: отзывы в основном плохие, и сейчас есть причины не играть - см. минусы

Много отрицательных отзывов за всё время
Почему оценка D: отзывы в основном плохие, и сейчас есть причины не играть - см. минусы
19
1565 дней назад
75% положительных
Русского нет · всего 6 языков
200 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
While I usually like Kairosoft games, this just doesn't hit the spot. It's grindy as hell and has too much RNG especially when it comes to showdowns.
The Ramen Sensei is another good kairosoft edition to their ever growing catalogue of casual management simulation games. You run a ramen store and expand into owning a ramen hall that can contain several of your facilities. The formula is simple, you make your own noodles / broth, add ingredients to increase their modifiers or add bonuses and sell the dishes. You are on a continuous grind to not only improve your capability with each type of ramen, but also please the wide range of your customer base. If you are into a non-stop grind towards a never ending improvement, then this is right up your alley. There are several mechanics I find more annoying then actually adding gameplay depth. 1. There is a mechanic in where rival stores will spawn next to your ramen hall and pull your customer base. You have to battle them in order for them to disappear. This is a cool concept and is fun the first several times. After the 20th time though, it gets tiring and the charm has run its course. Middle to late game I honestly just left them hanging around until they despawned. They don't really provide any use other than being annoying. 2. The actual ramen hall is a cool idea, but I am not that big of a fan of it. I would have loved to see the ability to manage multiple stores instead of 1 giant mall. I understand these were mobile games adapted to PC so the design makes sense in a lot of ways. If they were to make a 3rd game (the 2nd ramen sensei is a F2P game on mobile only) they should consider revamping several systems.
A beautifully appetizing, high-dopamine culinary puzzle that turns soup and noodles into a masterclass in strategy. Kairosoft takes a deep, specialized dive into the world of comfort food with The Ramen Sensei, delivering an incredibly satisfying tycoon experience that is an absolute dream for foodies and simulation fans alike. You are tasked with taking a tiny, unassuming noodle shop and transforming it into a legendary, multi-regional culinary empire. The signature, charming pixel art style works wonders here; watching your tiny chefs vigorously stretch noodles, boil complex broths, and serve hungry patrons who literally bubble with excitement after tasting a top-tier bowl creates an incredibly comforting, deeply addictive gameplay loop. The absolute heart of the game lies in its surprisingly complex Recipe Customization system. You aren't just selecting generic items from a list; you are actively playing a high-stakes balancing act with your ingredients. Choosing the perfect thickness and straightness of your noodles to perfectly complement specific broth bases—like rich Tonkotsu, savory Shoyu, or hearty Miso—requires careful tactical planning. Layering toppings like melt-in-your-mouth Chashu pork, seasoned soft-boiled eggs, and fresh nori to maximize flavor combos and satisfaction stats feels like solving a brilliant, high-yield math puzzle. Once you expand into the Ramen Hall, managing multiple storefronts simultaneously while competing against aggressive corporate rivals in the cooking arena elevates the pressure to a fantastic clip. While the game is an absolute blast, it sits at a "Mostly Positive" rating on Steam because it features a slightly clunkier, older-school design than some of Kairosoft's newer releases. The user interface can feel a bit rigid, the transition from its mobile roots results in occasional pacing lulls, and the music loops can lean into hyper-active territory that doesn't quite match the cozy atmosphere. However, the sheer mechanical depth of designing your own custom noodles from scratch and testing your bowls in global festival competitions offers dozens of hours of pure engagement. It is a wonderful, highly replayable "no-brainer" simulator that scales beautifully to the Steam Deck, making it the perfect digital snack for a lazy evening. 9/10 — I spent forty minutes engineering a mathematically perfect bowl of garlic-infused pork ramen, won a local arena tournament, and accidentally made myself incredibly hungry in real life. Delicious.
Сейчас нет: много отрицательных отзывов за всё время. Оценка GameHealth - D: отзывы в основном плохие, и сейчас есть причины не играть - см. минусы.
Сейчас в Steam 19 чел., в среднем за 30 дней - 12.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
200 руб. в Steam. Ключи на GGsel - от 302 ₽.