Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
1127 дней назад
Нет отзывов за последние 30 дн.
Русского нет · всего 2 языка
87 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
For only seven dollars, you get the sheer speed and adrenaline of Project Wingman and Strike Suit Zero combined with a large open-ended RPG sandbox, a ton of unlockable starfighters and transforming mecha, and fairly deep weapon customization, plus many homages to both classic Western sci-fi and Japanese mecha anime (this is possibly the only game where you can fight both Balls from Gundam and X-wings from Star Wars as a Variable Fighter pilot from Macross.) The controls take some getting used to (and a bit of fenagling with Steam's custom controller input config), but once you get the hang of it you will not regret it. The fact that SilverFrame was originally a web-based Flash game makes it all the more impressive. Best seven bucks I've ever spent.
ITS A GUNDAM Tip: Use AntiMicroX to bind your controller to the game. Edit: 76 hours in and I was not expecting the game to have so much content and features. I'm genuinely impressed and perplexed by the number of different crafts and play-istyles they. Usually games with this sort of StarFox2 / StarFox Command / GalacticConquest get old really quick, but somehow this game makes it work with a few Quality of life features. Ive spent so much time exploring each of the different tools and equipment the game gives. The flight model is just phenomenal once you figure out the tricks you can pull off with it. It's just about everything I could want from a space mecha simulator Bravo PhixCat, Bravo
The idea is good, but the implementation is bad. - The game was first made in Flash (which might not be a bad thing in general), but apparently it was coded in such way that prevented it from being scalable, despite Flash being all about vector graphics. The best author could do is pixel scaling, which looks horrible at 1920x1080; - The game is only partially translated to English, with many parts still in Chinese; - Controls are pretty bad, all different for three mech modes; - UI is bugged in some places (can't access controls menu, wrong message about how to leave a mission...).
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Нет, Steam не указывает русский язык у этой игры.
Да, есть кооператив на одном экране.
87 руб. в Steam.