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Официальная обложка RagingBlasters

RagingBlasters

Разработчик: TERARIN GAMES · 2021

WindowsОднопользовательская игра с кооперативом
СТАТУС ИГРЫ
A
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка A: отзывы хорошие, но до S не хватает почти единодушной похвалы

Данные SteamОбновлено 2 часа назад

Плюсы

  • Работает на портативных консолях - Steam Deck Verified

Минусы

  • Мало отзывов (112) - оценка предварительная
  • Русского языка нет

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено

Последний патч

1866 дней назад

Свежие отзывы Steam

Нет отзывов за последние 30 дн.

Языки Steam

Русского нет · всего 8 языков

Текущая цена

360 руб.

Системные требования

Рекомендуемые
Видеокарта
1280 x 720
Процессор
CPU 2GHz
Память
2 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

МинимальныеРекомендуемые
Видеокарта1280 x 7201280 x 720
ПроцессорCPU 1.5GHzCPU 2GHz
Память1 ГБ2 ГБ
Системаwindows10,8,7windows10,8,7
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера1
Изменение за 7 дней+1
Меньше всего за период027 сент.
Пик за период16 окт.

Steam · 25 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

If you like classic PC Engine shooters from Hudson and their sense of speed, or just want to get into classic style shooters without having to worry about recover after getting hit once, you SHOULD play this game. And, if you played Blazing Lazers/Star Soldier games, you'll find decent chunk of references to said games there: One of stages there reminds me of second stage from Blazing Lazers, and first stage track feels inspired a lot by star soldier games. While you die on single hit compared to star soldier games where you can actually take multiple hits at full power, your shot is always at max power, and subweapons you can pick up have only single power level alongside spawning way too often for my liking and pickup hitbox for these powerups has a massive hitbox too, so you can somewhat call it "powerup hell". All subweapons feel pretty balanced, even though for scoring i'd suggest using ring for most time due to how easy it is to milk bosses with this thing. Oh, and now time for me to speak about this game's scoring! Obviously, there's stuff like milking bullets and item carriers, as well as picking up excessive powerups for 1k points per each, but i want to go into additional mechanics there. Now, while i don't really know how exactly scoring works here, as for 17/09/2026 i have 5th place in normal solo online leaderboards, so i at least have a bit of understanding on how to score in this game. First of all, defeating enemy waves quickly causes another wave to spawn (?), and defeating enemy waves or some individual big enemies causes green gems to spawn. Think speedkilling big enemies also spawns additional gems to collect? Well, these gems are used for scoring at end of stage, and dying fully drops your gem counter, so ideally in scorerun you want to no-miss even despite game being Blazing Lazers generous with extends. For second, there's a chain counter, with increases as you destroy enemies/green bullets, and increases value for anything you destroy, so ideally you want to chain as much as possible, and during bosses you want to get boss to low health so you can cash out your chain for additional score from boss destruction! As for visuals... Eh, not the prettiest thing, but i feel like this was chosen as art direction rather than an actual developer's limitation, or both. Well, either way, i love the simple look of these visuals, as not every game needs to be pretty. For music part, it's GREAT. Just as i told, first stage is directly inspired by first stage tracks from Star Soldier series, and overall music sounds like it could perfectly fit in some kind of a modern spin-off to said games, as if it already isn't trying to be. Definitely giving this game's soundtrack an extended ost treatment in future. For difficulty, just as i said, there's no recovery, so the possibility of chain dying from lack of power (like it happened to me in soldier blade once) is minimal to none. Normal difficulty is accessible, game is Blazing Lazers generous with extends, and both stages and bosses should be easy to figure out on first try for survival run even for novices, let alone intermediate players like me who after quickly figuring out bosses instantly started milking them. While there are enemies that appear really low on screen, usually there's either a warning indicating their arrival or you can avoid said wave by simply horizontally staying in middle of screen. Also, just like in Star Soldier games, you can change your speed on fly! There are also difficulties like hard and expert, but i haven't tried them yet primarily due to me wanting to get high place on normal solo leaderboard. Oh, and if you are into caravans, there are caravan modes too! Overall, this game is a very good package that i recommend purchasing, as it is oone of few modern old-school shmups out there that are great and absolutely need support, especially in time when bullet hell took over the genre. And don't get me wrong, i love bullet h…

2 ч в игре
Рекомендует· Отзыв на английском

Excellent introductory "Child's first shooter" on the easiest difficulty (normal). It's still plenty fast for them and gets them acclimated to the old school shooter genre. But no, this is not a bullet hell at all, which is totally fine. I got to the last boss on the easiest difficulty after maybe five runs but wasn't quite able to 1 cc it. Reached the final boss a little later in the night and also lost to it, but I just decided to continue so I could figure out the boss and I did. Should be my first one cc next time I get there now that I know exactly what to do with the final boss. I plan to ramp up the difficulty to the next level after I hopefully 1 cc the easy mode. Unless you are going for an easier one cc, I would not suggest starting on normal mode if you are a seasoned shooter or shmup player. It's one of those difficulty levels where you die from boredom due to any inattention. I'm interested in going to the next difficulty level though because I think the game could start to really come alive then when there's a proper amount of difficulty.

6 ч в игре
Рекомендует· Отзыв на английском

If you are new to games by TERARIN GAMES, then Raging Blasters is a good place to start. As others have already stated, this is also a good shmup to start out with if you are new to the genre in general. The lower difficulties do good job accommodating newcomers while expert difficulty can catch even the more experienced players off guard- in other words, this game does a good job accommodating players of all skill levels. Buy this on sale.

11 ч в игре

Частые вопросы о RagingBlasters

Стоит ли играть в RagingBlasters сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - A: отзывы хорошие, но до S не хватает почти единодушной похвалы.

Есть ли в RagingBlasters русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в RagingBlasters с друзьями?

Да, есть кооператив на одном экране.

Пойдёт ли RagingBlasters на слабом ПК?

Видеокарта: минимум - 1280 x 720 и 1 ГБ памяти; рекомендуется 1280 x 720 и 2 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.

Работает ли RagingBlasters на Steam Deck?

Да, Steam Deck Verified - проверено Valve.

Сколько стоит RagingBlasters?

360 руб. в Steam.

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