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Официальная обложка QUIT TODAY

QUIT TODAY

Разработчик: YOHCAN Co., Ltd. · 2024

WindowsОднопользовательская игра
СТАТУС ИГРЫ
B
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Данные SteamОбновлено 2 часа назад

Плюсы

  • Запускается на портативных консолях - Steam Deck Playable

Минусы

  • Положительных отзывов стало меньше: сейчас 100%, было 91%
  • Мало отзывов (95) - оценка предварительная
  • Русского языка нет

Примечания

  1. Предыдущая оценка C (21.09.2026)

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено

Последний патч

369 дней назад

Свежие отзывы Steam

100% положительных

Языки Steam

Русского нет · всего 5 языков

Текущая цена

600 руб.

Системные требования

Минимальные
Видеокарта
NVIDIA GeForce GTX 970 / AMD Radeon R9 290 equivalent
Процессор
Intel i5-4590 / AMD FX 8350 equivalent
Память
8 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

Минимальные
ВидеокартаNVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
ПроцессорIntel® i5-4590, AMD FX 8350 equivalent or better
Память8 ГБ
СистемаWindows 10
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера0
Изменение за 7 дней−100.0%
Меньше всего за период027 сент.
Пик за период17 окт.

Steam · 26 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

This is the most new groundsy game that never came out of New Grounds. It's a fun story of a legitimately confused employee turned to company wrecker. The art and animation has an endearing raw quality to it like it was done in a flip notebook but the dev added more and more to it. It starts off being really slooow but after the 2nd/3rd department the gameplay starts getting playable to being really fun. Like keeping ten drones stuck in an air juggle while throwing office supplies at the dude at the other side of the map fun. It has to be emphasized: The start WILL put people off with how slow it is, that dash you have early on just feels terrible. It gets better but oh god. Certain status effects are also annoying (especially shock), but with how quickly you can go on a rampage on every enemy it doesn't cost too much brain power to watch out for certain types of moves. Overall a good VERY short cute game.

3 ч в игре4 отметок «полезно»
Рекомендует· Отзыв на английском

Quit Today looked interesting to me, it had a unique art style and fun visual aesthetic that I wanted to try and for the price? Honestly a really darn fun time, nothing super fancy but that said it played well enough and had a lot of fun mechanics and interesting designs to the game, it was kind of hard but it was never really unfair, even if it may have seemed so at times, there was always a way to beat what you were fighting, it's a fun, kinda silly time dood. More depth review? Sure not much to say really though, it's a 2D beat em up, you go up a lift, you enter an arena, you beat peeps up until you reach the manager of that floor and wipe the floor with them, each floor you beat nets you a free skill of which you can choose one of and it will be a permanent passive effect or new combo as well as an extra surprise at the end I won't spoil other than saying more ways to make fighting fun dood! The combo's are nice and simple, blocking is a little awkward (hold down, was never into that way of defending myself) you have a dash which is useless until you get a certain skill XD and ya can throw stuff, whether it's items you own or stuff laying around, there are even some fun mini game moments here and there which aren't all that hard and of course ya get money for stores to buy various things in as you go dood. Music is fun enough and the flow of the game is quick, even to get back into if you somehow perish, you never lose much progress and as time goes on you can do stuff to replace your passive effects if you don't feel happy with them (I probably should have myself) and there seem to be multiple endings! Which I didn't go for XD sure I could look up a guide but honestly for replayabilities sake they could have maybe added an alternate mode or something like an arena floor or the like where you can grind on enemies for money and free extra skills and such or a start over with everything kinda deal as an option but it honestly made it a little awkward in that regard dood. Huh I guess I did have a bit to say, yeah though it's a fun game I'm happy enough to suggest with a kind of funny angry office worker humour that got a giggle out of me a few times, hope this helps you decide on buying the game or not! Thank you for reading dood! ^-^

4 ч в игре1 отметок «полезно»
Не рекомендует· Отзыв на английском

While a great project for what is essentially a one man effort, the combat is severely flawed and suffers from a multitude of flaws that damper the enjoyment and contribute to its pervasive feeling of stiffness. Also, only in the demo does the game allow you to cancel dashes with attacks by jumping and then attacking during a dash. This technique that made combat more fluid was axed from the paid release. It would have been nice for the developer to update the demo so that it was more representative of the final game. - Attacks barely have any forward travel making it a nuisance to attack enemies slightly away from you unless you use dash attacks - The super has a deadzone in front of it making it null in utility when dealing with enemies that are right on top of you - Ending lag on dash when you want to attack out of them - Dash attack input delays your ability to use a regular attack out of a dash - Follow up moves that don´t connect properly on the opponent, like "upload lv2" - No way to see a demonstration of skills you want to acquire - Charge attacks force you to attack once to transition into a charge rather than letting you hold the attack button and instantly start the charge - Hyper armor enemies that are a bore to fight because you can´t combo them in any sort of manner - Random upgrade system that can lead to you getting bad skills - Post guard move has a finicky input where the headbutt doesn´t always come out - Force to go back to the lobby every time you die instead of going straight into a fight - Boss fights that are more gimmicks than actual encounters and require minions to make them challenging I could go on and on, but the game needs some serious re-balance. I eagerly await to see what YOHCAN does with their next title but for now I can´t recommend this game.

1 ч в игре18 отметок «полезно»

Частые вопросы о QUIT TODAY

Стоит ли играть в QUIT TODAY сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.

Есть ли в QUIT TODAY русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в QUIT TODAY с друзьями?

Нет, это однопользовательская игра.

Пойдёт ли QUIT TODAY на слабом ПК?

Видеокарта: минимум - NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better и 8 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.

Работает ли QUIT TODAY на Steam Deck?

Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.

Сколько стоит QUIT TODAY?

600 руб. в Steam.

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