Да, стоит играть
Возражений нет. Нюансы - ниже.

Возражений нет. Нюансы - ниже.
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
1136 дней назад
Нет отзывов за последние 30 дн.
Русского нет · всего 10 языков
880 руб.
Те же жанры Steam, вердикт «Да», сначала самые живые.
Публичная выборка отзывов из Steam. Вердикт считается по цифрам, тексты на него не влияют.
Steam не вернул достаточно отзывов на языке интерфейса - здесь показана выборка на всех языках.
If you’re feeling nostalgic for old-school horror games, THIS is the game for you!! I love the early-2000s Silent Hill-style atmosphere of this game, it's so cool in vr. The game came out in 2017, and you can tell in some aspects of the VR controls… there’s no crouch button...so you actually have to do it physically. Personally, I love that! It really adds to the immersion! Buuut I can imagine it won’t appeal to lazy gamers 😄
Burger Shop 3, developed and published by GoBit Games, represents the long-awaited continuation of one of the most recognizable time-management series in casual gaming. Building on the formula that made its predecessors addictive staples, this installment significantly expands the scale, variety, and replayability of the franchise while preserving the straightforward, high-energy gameplay loop that defines it. Even in its Early Access state, the game delivers a dense package of content that feels both nostalgic and ambitious, clearly aimed at longtime fans while remaining welcoming to new players. At its foundation, Burger Shop 3 revolves around rapid-fire food preparation under escalating time pressure. Players assemble menu items by selecting ingredients in the correct order and serving them to customers before their patience runs out. The core mechanic remains simple and intuitive, but the pacing and complexity increase steadily as new ingredients, appliances, and customer types are introduced. Early levels function as tutorials, easing players into the rhythm of multitasking, while later stages demand quick prioritization and near-constant attention. The escalating tempo creates a satisfying sense of mastery as players transition from cautious beginners to efficient kitchen managers capable of handling chaotic rush hours. One of the game’s strongest features is its impressive range of restaurants and menus. Rather than limiting players to a single burger-focused theme, Burger Shop 3 introduces a wide variety of dining environments, each with unique food items and preparation flows. From traditional diners and fast-food joints to international cuisines and dessert counters, each setting introduces new ingredient combinations and workflow adjustments. This constant introduction of new mechanics prevents stagnation and keeps the experience fresh over extended play sessions. Each restaurant effectively feels like its own mini-game layered within the larger progression structure. The variety extends beyond restaurant themes into the game modes themselves. Story Mode provides the structured backbone of progression, gradually unlocking new levels and mechanics. Expert and Extreme modes ramp up the difficulty for players seeking more intense challenges, while Relax mode removes time pressure entirely for those who prefer a calmer experience. Additional modes such as Challenge, Blitz, and Puzzle alter the rules or objectives, forcing players to adapt their strategies. This extensive mode selection ensures that the gameplay loop rarely feels repetitive, offering something for both casual players and high-score chasers. Progression is structured around achieving performance benchmarks and mastering increasingly complex kitchens. As customers arrive in waves, players must anticipate ingredient chains, manage cooking stations efficiently, and avoid bottlenecks. Later levels often require strategic planning—preparing popular items in advance or sequencing orders to maximize efficiency. The satisfaction comes not only from surviving hectic shifts but from optimizing routes and improving performance over repeated attempts. The gradual introduction of more demanding customer types adds another layer of strategic consideration, as some may require faster service or more complex orders. Visually, Burger Shop 3 maintains the bright, cartoon-like aesthetic that has long characterized the series. Characters and food items are presented in a colorful, easily readable style that complements the fast-paced gameplay. While some elements reflect its ongoing development, the overall presentation remains clear and functional. The art direction prioritizes clarity and accessibility, ensuring that players can quickly identify ingredients and orders even during high-intensity sequences. The sound design supports the gameplay with lighthearted effects that reinforce the frenetic rhythm without overwhelming it. Despite its strengths, the Early Acc…
My playthrough was 8.5 hours long (I just assumed I beat it because there was a long red screen with no credits or anything) here are my thoughts: For a very early VR game, this game is very surprising, in that it has a decently long runtime, is well designed, and does not hold anything back for the sake of VR. This is a survival horror game similar to resident evil or silent hill. the gameplay loop is very engaging and fun, and the game can be very tense and scary at times. the atmosphere is consistently great. The game's story is very interesting, and is not exactly told directly, making the game feel as if you're living through a real place and piecing things together, instead of just sitting through a narrative. I had some problems with the game that held it back for me however. the main problem for me was the walking speed. a game like this requires a lot of backtracking, and unfortunately the walking speed is so slow that it can take an annoyingly long time to get somewhere, especially if you need to travel across the map for something optional. The game desperately needed a sprint button. In terms of specific problems, the spitting enemy was able to spit through objects, making it feel impossible to shield yourself from damage, as you'd expect to be able to. There was also a moment in the university level where it was impossible to continue without walking through the damaging flesh, which felt unfair to figure out and be forced to do. Overall the game is decent and worth playing for those who love horror games. 6.5/10 (where 5 is average)