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Официальная обложка NBA BOUNCE

NBA BOUNCE

Разработчик: Unfinished Pixel SL · 2025

WindowsМногопользовательская игра
СТАТУС ИГРЫ
C
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Данные SteamОбновлено 33 минуты назад

Плюсы

  • Последний патч - 12 дней назад

Минусы

  • Положительных отзывов стало меньше: сейчас 0%, было 86%
  • Мало отзывов (21) - оценка предварительная
  • Русского языка нет

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено

Последний патч

12 дней назад

Свежие отзывы Steam

Нет отзывов за последние 30 дн.

Языки Steam

Русского нет · всего 18 языков

Текущая цена

Недоступно в выбранном регионе Steam (RU)

Системные требования

Рекомендуемые
Видеокарта
Nvidia GTX 960 / AMD Radeon R9 280
Процессор
Intel Core i5-8400 / AMD Ryzen 5 2500X
Память
8 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

МинимальныеРекомендуемые
ВидеокартаAMD Radeon RX 550 4GB / Nvidia GTX 750AMD Radeon R9 280 / Nvidia GTX 960
ПроцессорAMD Ryzen 3 1200 /Intel Core i3-7100AMD Ryzen 5 2500X / Intel Core i5-8400
Память8 ГБ8 ГБ
Место на диске16 ГБ—
СистемаWindows 10 64-BitWindows 10 64-Bit
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера0
Изменение за 7 дней−100.0%
Меньше всего за период030 сент.
Пик за период318 окт.

Steam · 24 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

I've been playing NBA Bounce on the Steam Deck a lot, since I bought it on sale. I love everything about the game and how it plays and feels close to NBA Jam in most ways. I really enjoy being able to unlock rewards while playing. It's a really great game and you can customize 3 characters on each team and make them look how you want. So far, my only and main complaint is that I was 15hrs in, played all of the teams and was towards the end of the season and the game just randomly crashed on me. When I started the game back up, everything I had unlocked and everything I completed was erased. It was like I first opened NBA Bounce for the first time and had to do the tutorial all over again. Got to the menu to see everything is gone. So I probably won't be playing it again due to the chance of it happening again. I'm not sure if it happens randomly but it ruined the game for me. I wished they had manual saves but no option. It was fun for the time I played it.

61 ч в игре1 отметок «полезно»
Рекомендует· Отзыв на английском

NBA BOUNCE offers a deliberately casual interpretation of professional basketball, turning the sport into a colorful arcade experience that emphasizes accessibility, quick entertainment, and multiplayer fun. Developed by Unfinished Pixel SL and published by Outright Games Ltd., it uses the official NBA license to give its lighthearted gameplay a recognizable foundation. Rather than competing with realistic basketball simulations, it concentrates on straightforward controls, exaggerated presentation, customizable characters, mascots, and modes that can be enjoyed without extensive knowledge of basketball strategy. A major attraction is the inclusion of all 30 NBA teams. Players can represent their preferred franchise and compete on courts decorated around familiar team identities. This licensing gives the experience considerably more personality than an arcade basketball game built entirely around fictional organizations. The recognizable teams, uniforms, branding, and basketball atmosphere provide an authentic connection to the NBA even though the actual gameplay intentionally takes plenty of liberties with realism. The basic mechanics are designed to be learned quickly. Players can dribble, pass, shoot, block, perform layups, and execute impressive dunks without memorizing a complicated collection of commands. Matches consequently have an immediate pick-up-and-play quality. Beginners can understand the fundamentals quickly, while younger players are less likely to feel overwhelmed by advanced tactical systems. Training mode strengthens this accessibility by providing a place to practice essential actions before moving into competitive games. This simplicity does come with a clear compromise. Players accustomed to detailed basketball simulations should not expect sophisticated playbooks, realistic roster management, elaborate defensive schemes, or the strategic depth associated with recreating professional basketball. The focus is on action rather than simulation. Matches are meant to produce exciting shots, blocks, passes, and dunks at a comfortable pace instead of demanding an extensive understanding of formations and individual player tendencies. Full Season gives solo players a more substantial objective than simply participating in standalone games. Choosing a team and taking it through a season provides some continuity and encourages players to become comfortable with the mechanics over multiple matches. It is not a complex franchise or management experience, but it gives the single-player portion enough structure to make victories feel connected to a larger goal. Players who simply want a quick game can still enjoy shorter sessions without committing to extended progression. Party Mode pushes the concept into more playful territory. NBA mascots become much more than background entertainment, contributing to the exaggerated personality of the experience. Alternative activities such as Ball Pop further separate the game from conventional basketball simulation and reinforce its family-oriented design. These diversions are useful when playing with people who might not normally be interested in sports games because success is not always dependent on understanding traditional basketball. Multiplayer is arguably where the design makes the most sense. Up to four players can participate locally, with both competitive and cooperative shared-screen functionality available. The uncomplicated controls are particularly beneficial here because newcomers can join without needing lengthy explanations. A group can select teams, learn the essentials within a short period, and concentrate on enjoying the competition. Remote Play Together further expands the usefulness of the local multiplayer structure. Character customization adds a welcome progression element. Unlockable equipment allows players to change the appearance of their basketball characters, giving them rewards to pursue beyond match victories. The cartoon-like art di…

11 ч в игре1 отметок «полезно»
Рекомендует· Отзыв на английском

Literally a modern version of NBA Jam to which I was a fan of on the genesis console. Graphics and sound are good, easy and fun gameplay. As fun as the game is, I would get it when its discounted.

1 ч в игре2 отметок «полезно»

Частые вопросы о NBA BOUNCE

Стоит ли играть в NBA BOUNCE сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.

Есть ли в NBA BOUNCE русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в NBA BOUNCE с друзьями?

Да, есть кооператив на одном экране. Это многопользовательская игра.

Пойдёт ли NBA BOUNCE на слабом ПК?

Видеокарта: минимум - AMD Radeon RX 550 4GB / Nvidia GTX 750 и 8 ГБ памяти; рекомендуется AMD Radeon R9 280 / Nvidia GTX 960 и 8 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.

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