Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима
239 дней назад
100% положительных
Русского нет · всего 3 языка
550 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Определенно не дожали со стороны "сцен", но в целом неплохо, разок пройти неплохо. Из минусов оптимизация дышит на ладан и цена завышенная, рублей за 200-300 в самый раз
Kurone's Feelings ~Apprentice Witch of Starfall Village~ is a small-scale fantasy adventure RPG that puts character development, exploration, and interactions with villagers ahead of complicated combat or elaborate progression systems. Developed by Bielograf and published by OTAKU Plan, the game follows Kurone, a cheerful young woman who has lost her memories and gradually begins to understand human emotions while assisting the witch of Starfall Village. The amnesia premise gives the story an uncomplicated foundation for Kurone's personal growth, allowing everyday encounters and unusual situations to contribute to her understanding of herself and the people surrounding her. Kurone's personality is one of the game's defining qualities. Despite repeatedly finding herself caught in mishaps, she maintains an upbeat disposition that gives the adventure a playful atmosphere. Her willingness to help virtually anyone also provides a natural justification for the game's request-based structure. Rather than presenting Kurone as a traditional fantasy hero tasked with immediately saving the world, the game concentrates on smaller problems affecting ordinary villagers. This creates a more intimate experience in which becoming part of the community is just as important as discovering more about Kurone herself. Exploration revolves primarily around traveling through the village and searching for people who require assistance. Completing requests increases Kurone's fame, which in turn leads to additional opportunities and new situations. It is a straightforward progression system, but it gives exploration a consistent purpose. The player is encouraged to look around, interact with residents, and gradually expand the range of available activities. This makes the experience resemble a mixture of an adventure RPG and a light life simulation, with progression tied closely to Kurone's growing reputation rather than an elaborate collection of traditional RPG statistics. Costumes provide another significant component of the experience. Certain requests require Kurone to change outfits, and her helpful nature means she is generally willing to accommodate what the villagers ask of her. The assortment of costumes contributes considerable visual variety while also fitting into the request system rather than existing purely as cosmetic customization. It reinforces the game's emphasis on seeing Kurone placed into different scenarios and helps prevent its relatively compact setting from becoming visually repetitive. A particularly interesting feature is the way the game records Kurone's activities and provides feedback from the community. Her progress is tracked in considerable detail, while resting allows the player to glimpse what villagers are thinking about her. This gives the residents more relevance than simply functioning as quest dispensers. Their reactions create a sense that Kurone's actions are being noticed, complementing the fame mechanic and making her increasing importance within Starfall Village feel more tangible. It is not an enormously sophisticated social simulation, but it is an effective addition to a game built around relationships and community interactions. The visual presentation relies heavily on colorful 2D artwork and an anime-inspired fantasy aesthetic. Kurone's expressive appearance and the generally cheerful atmosphere work well with the lighter portions of the story. The game does not attempt to overwhelm players with a gigantic world or technically extravagant environments. Instead, its presentation supports a more focused experience built around character scenes, costumes, exploration, and interactions. Players who enjoy compact Japanese-style indie RPGs may appreciate this focused approach, while those expecting a sprawling role-playing adventure could find the overall scale comparatively limited. Despite its cute appearance, the game is intended for adults. It contains nudity and sexually suggestive material, c…
Tried to download the 18+ patch for this game but was unable to get it to work with the game (I don't have a lot of experience with modding my games but I've gotten 18+ patches to work with other games previously). I ended up having to refund it. If anyone knows a way to make the patch work, I'd love to give this game a try but with my inability to add the content I was looking for and (at the time of writing) Steam blocking OTAKU Plan's website link, I can't recommend the game as is.
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - DirectX 10/OpenGL 4.1 capable GPU и 4 ГБ памяти; рекомендуется OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9… и 8 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
550 руб. в Steam.