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Официальная обложка YANKAI'S PEAK.

YANKAI'S PEAK.

Разработчик: Kenny Sun · 2017

WindowsmacOSLinuxОднопользовательская игра
СТАТУС ИГРЫ
B
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Данные SteamОбновлено 4 часа назад

Плюсы

Пока нечего выделить

Минусы

  • Положительных отзывов стало меньше: сейчас 100%, было 90%
  • Мало отзывов (99) - оценка предварительная
  • Русского языка нет

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено

Последняя новость

3394 дня назад

Свежие отзывы Steam

100% положительных

Языки Steam

Русского нет · всего 1 язык

Текущая цена

154 руб.

Системные требования

Рекомендуемые
Процессор
1.5 GHz
Память
2 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

МинимальныеРекомендуемые
Видеокарта256MB512MB
Процессор1 GHz1.5 GHz
Память1 ГБ2 ГБ
СистемаWindows XPWindows XP
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера0
Изменение за 7 дней+0
Меньше всего за период027 сент.
Пик за период14 окт.

Steam · 24 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

This is a great puzzle game. At least to me, the physics were a bit unintuitive making some early levels hard. And difficulty feels unbalanced later on, with some levels (disregarding tutorials) being trivial, so maybe being a little more selective with what levels to include would improve the overall experience. But mostly, the puzzles themselves felt great, specially midgame.

8 ч в игре
Рекомендует· Отзыв на английском

YANKAI'S PEAK., developed and published by Kenny Sun, is a tightly focused puzzle experience that transforms a single geometric idea into a surprisingly deep and demanding system. It strips away narrative, characters, and traditional progression in favor of pure spatial logic, presenting players with a series of increasingly intricate challenges built around movement, orientation, and interaction within a triangular grid. What begins as a simple exercise in navigation gradually evolves into a complex mental puzzle that requires careful planning and a strong grasp of how its systems interlock. The core mechanic revolves around controlling a triangular prism that moves across a board of triangular tiles. Movement is governed not by free directional input but by flipping the prism from one face to another, meaning that every action is constrained by orientation. This limitation is where the game finds its depth. Each move changes not only position but also the direction of future movement, forcing players to think several steps ahead. As additional elements are introduced—such as rotating pivots, color-based objectives, and environmental modifiers—the puzzles become layered systems where a single decision can have cascading consequences across the entire board. One of the game’s greatest strengths is how it builds complexity without altering its fundamental rules. Instead of introducing entirely new mechanics at every stage, it recombines existing ones in increasingly sophisticated ways. Early puzzles teach the basics of movement and positioning, but later stages demand a far more holistic understanding of the system. Players must account for multiple variables at once, often needing to mentally simulate sequences of moves before committing to them. This progression feels natural, but it also leads to a steep difficulty curve that can challenge even experienced puzzle players. The game encourages experimentation through a forgiving design. An unlimited undo feature allows players to test ideas freely, removing the fear of making irreversible mistakes. This creates a space where trial-and-error becomes part of the learning process rather than a source of frustration. However, the absence of hints or guidance means that when a player becomes stuck, progress can come to a complete halt. Solutions are rarely obvious, and the game expects persistence and creative thinking, which can be both rewarding and demanding depending on the player’s tolerance for challenge. Visually, YANKAI’S PEAK. adopts a bold, abstract style that complements its mechanics. The use of bright colors and clean geometric shapes ensures that every element on the board is easy to distinguish, which is essential for a game built on spatial reasoning. Despite the simplicity of its components, the way shapes move and interact creates a dynamic visual experience that remains engaging throughout. The presentation feels almost like a digital puzzle sculpture, where each level is both a challenge and a visual composition. The audio design reinforces this atmosphere with a calm and unobtrusive soundtrack. The music is subtle, allowing players to focus on the puzzles while maintaining a sense of rhythm and flow. This balance between visual clarity and restrained audio creates an environment that feels meditative, even as the puzzles themselves grow increasingly complex. Pacing is flexible, allowing players to approach puzzles at their own speed. Levels are grouped into worlds, and players can often move between them, stepping away from particularly difficult challenges and returning later with a fresh perspective. This non-linear approach helps mitigate frustration, as it provides alternatives when progress stalls. At the same time, the overall difficulty ensures that the game remains consistently engaging, with later puzzles requiring significant time and effort to solve. The game’s minimalism is both a defining strength and a limitation. By focusing entirely on…

11 ч в игре1 отметок «полезно»
Рекомендует· Отзыв на английском

Do *YOU* want to be a colorful tetrahedron and play a game that forces you to take painstaking care in how you move around? Do you want to feel physical discomfort the next time you look at a triangular tiling of the plane, as you try to remember how this game handles triangles shoving each other? You should, because it's fun. And if it's not fun, it builds character. This game was <$2 USD in the 2025 winter steam sale, easily worth the money if you like block pushing puzzles at all.

5 ч в игре

Частые вопросы о YANKAI'S PEAK.

Стоит ли играть в YANKAI'S PEAK. сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.

Есть ли в YANKAI'S PEAK. русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в YANKAI'S PEAK. с друзьями?

Нет, это однопользовательская игра.

Пойдёт ли YANKAI'S PEAK. на слабом ПК?

Видеокарта: минимум - 256MB и 1 ГБ памяти; рекомендуется 512MB и 2 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.

Сколько стоит YANKAI'S PEAK.?

154 руб. в Steam.

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