Все игры
Официальная обложка Whack-A-Monster

Whack-A-Monster

Разработчик: Brainfog Games · 2026

WindowsОднопользовательская игра
СТАТУС ИГРЫ
B
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Данные SteamОбновлено 3 часа назад

Плюсы

  • Последний патч - 25 дней назад
  • Работает на портативных консолях - Steam Deck Verified

Минусы

  • Положительных отзывов стало меньше: сейчас 86%, было 93%
  • Мало отзывов (130) - оценка предварительная

Согласны с вердиктом?

Сейчас в игре

2

Последний патч

25 дней назад

Свежие отзывы Steam

85.7% положительных

Языки Steam

Русский + ещё 10 языков

Текущая цена

268 руб.

Минимальная цена (IsThereAnyDeal): ≈ 491 ₽

Системные требования

Минимальные
Процессор
2 GHz

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

МинимальныеРекомендуемые
Процессор2 GHz—
Память—4 ГБ
СистемаWindows 10—
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера7
Изменение за 7 дней−22.2%
Меньше всего за период419 окт.
Пик за период1727 сент.

Steam · 25 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Рекомендует

Хорошая инкрименталка без линейного развития. Достаточно большой выбор абилок и умений для различных стратегий зачистки карт. Правда цена, по-моему мнению, немного завышена для игры максимум на 4-5 часов. После выкачивания одного из умений на максимум и получения "тренировочного манекена" можно чистить карту одним наведением курсора. 9 топоров из 10

4 ч в игре
Не рекомендует

Basically broken. Once 'big'enemies start to spawn it vlocks normal enemies and bosses. Playable only first few maps, then just a waste. People were mentioning DEMO. Well, just play demo and consider the game completed.

1 ч в игре
Рекомендует

Good mediocrity Not as mindless/click-heavy as you might think, there's plenty of space for experimentation and different playstyles, but personally, it stayed mostly the same throughout. Progression is nice, dont even need to add anything to that, i'll just talk about mechanics this game has, since they represent progression more. Game is quite versatile with its mechanics: you can mix/match different skills, different weapons and different passive abilities (equipment/gear) that you unlock throughout: • Weapons offer different stat upgrades when used and can be merged to combine their effects into one and decrease clutter. And second improvement is important, since rounds start rogue-like style, where you're given few hammers to choose from and able to reroll them to get the one you need (all aspects of these are upgradable). I think this feature was meant to enforce experimentation/different playstyles, but i dont see how it would work for the "usual incremental" formula: you cant refund upgrades which would make certain playstyles stronger; upgrading weapons takes grinding special rare enemy's resource (cant refund them either); if you wont find your weapon after using up your rerolls - you can just quit, start a new round and roll again. so i mostly sticked to the stats that would stay with me throughout the whole game (better money/regen mostly) and avoided buying "filler hammers" (they cost same currency as upgrading rerolls), completely neglecting this "choice" thing. • Skills are... idk if these were my personal preferences that led me to believe that, but i felt that early-mid game, only 1 skill was useful (⠀⠀bombs⠀⠀), rest were just little bonuses. I couldnt try a different playstyle because "what if i'd invest into other skills and it wont be worth it, i could've just spent these coins into my main skill upgrades", so here goes another "experimentational freedom". • Equipments are good experimentaion-wise, you can equip/unequip them however you like, but they're all locked behind beating the area's boss, and the chances to spawn the chest they're acquired from are being reduced by half every time you get equipment from it (capped at 25% appearance). Bosses can be killed pretty fast (~30 seconds per round if its not your last-unlocked area), but having to deal with RNG makes you think twice when choosing. Bosses have 3-5 gears to get from and chests have 3 options to choose from, so its not all that bad. Just remains limiting skill-wise, since some of equipment is aimed at improving these too. So while there is plenty to choose from at the start, trying to do something different in these regards would bring some grind-time with RNG to deal with. That's why i prioritized gear/weapon effects to improve this grind, but its all mostly fair (plus last boss has a gear to turn that 25% into 100%, so there's more incentive to progress levels further. Wish i knew earlier lmao). This game had plenty of demo updates since winter 2026 and game is polished, but still needs a few refinements which im sure will be fixed up. One worth noting is possible memory leak since i got my FPS reduced from 120 to 40 during chaotic moments (2 hour session), but after restart it got smooth again. Rest of the rough points do not impact the general progression. It's a good incremental for 6$, but if you're not an incrementals fan, you could wait for a 25%+ sale. Even post-end-game grind wasnt overly long, i still liked it despite not having an achievement for "100% upgrades", that's a good sign.

4 ч в игре

Частые вопросы о Whack-A-Monster

Стоит ли играть в Whack-A-Monster сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.

Сколько человек играет в Whack-A-Monster?

Сейчас в Steam 2 чел., в среднем за 30 дней - 10.

Есть ли в Whack-A-Monster русский язык?

Да: интерфейс. Русской озвучки нет.

Можно ли играть в Whack-A-Monster с друзьями?

Нет, это однопользовательская игра.

Работает ли Whack-A-Monster на Steam Deck?

Да, Steam Deck Verified - проверено Valve.

Сколько стоит Whack-A-Monster?

268 руб. в Steam.

Схожие игры, в которые стоит играть

IdleOn - The Incremental MMOОбложка IdleOn - The Incremental MMO

Приключения

IdleOn - The Incremental MMO

12 641 сейчас в игре

Steam · обновлено 16 минут назад

Revolution IdleОбложка Revolution Idle

Казуальные

Revolution Idle

7 191 сейчас в игре

Steam · обновлено 53 минуты назад

Cell to Singularity - Evolution Never EndsОбложка Cell to Singularity - Evolution Never Ends

Казуальные

Cell to Singularity - Evolution Never Ends

4 282 сейчас в игре

Steam · обновлено 5 часов назад