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Официальная обложка Slave Princess Finne, why did she sell out her own kingdom?

Slave Princess Finne, why did she sell out her own kingdom?

Разработчик: Circle Fairy Flower · 2023

WindowsОднопользовательская игра
СТАТУС ИГРЫ
C
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Данные SteamОбновлено 47 минут назад

Плюсы

  • Запускается на портативных консолях - Steam Deck Playable

Минусы

  • Положительных отзывов стало меньше: сейчас 0%, было 88%
  • Мало отзывов (82) - оценка предварительная
  • Русского языка нет

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено

Последняя новость

239 дней назад

Свежие отзывы Steam

Нет отзывов за последние 30 дн.

Языки Steam

Русского нет · всего 3 языка

Текущая цена

550 руб.

Системные требования

Рекомендуемые
Видеокарта
nVidia 358.50) / OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (…
Процессор
3+ GHz Processor
Память
8 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

МинимальныеРекомендуемые
ВидеокартаDirectX 10/OpenGL 4.1 capable GPUOpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
Процессор2+ GHz Processor3+ GHz Processor
Память8 ГБ8 ГБ
Место на диске2 ГБ4 ГБ
Система7 / 8 / 8.1 / 1010
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера1
Изменение за 7 дней+0.0%
Меньше всего за период027 сент.
Пик за период330 сент.

Steam · 24 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

Slave Princess Finne, why did she sell out her own kingdom?, developed by Circle Fairy Flower and published by OTAKU Plan, is a narrative-heavy role-playing game that places its entire weight on character conflict and the consequences of choice. Rather than trying to stand out through mechanical innovation, it builds its identity around a morally charged premise, following a protagonist whose loyalty is constantly tested by her dual identity and the political tensions surrounding her. From the beginning, the game establishes a somber tone, framing its story within a world shaped by war, discrimination, and uneasy alliances. The central narrative revolves around Finne, a princess caught between two sides of a long-standing conflict between humans and elves. Her mixed heritage is not just a background detail but the driving force behind every major decision in the story. The game explores themes such as prejudice, betrayal, and sacrifice with a direct and often dramatic approach, presenting scenarios where there are no clear right answers. Player choices play a significant role in determining how events unfold, and the branching paths ensure that different playthroughs can lead to entirely different outcomes. This emphasis on choice adds a layer of engagement, as players are encouraged to consider the implications of their actions rather than simply progressing through a linear storyline. While the narrative is the primary focus, the gameplay follows a traditional structure typical of classic turn-based RPGs. Players explore towns and dungeons, engage in battles, and gradually strengthen their party through equipment and abilities. Combat is easy to understand, relying on familiar systems that prioritize accessibility over complexity. This makes it approachable for players who may not be deeply experienced with the genre, but it also means that encounters can start to feel repetitive over time. The inclusion of automated battle options helps streamline progression, especially for those who prefer to move through combat quickly in order to reach the next story segment. The world design supports the narrative by providing a steady flow of locations and events that keep the story moving forward. Exploration is relatively straightforward, with environments serving as backdrops for encounters and dialogue rather than expansive spaces filled with optional content. This approach keeps the pacing focused but can also make the gameplay feel secondary to the narrative. For players who are primarily interested in the story, this balance works well, but those looking for a more gameplay-driven experience may find it lacking in depth. Visually, the game adopts a retro-inspired style that aligns with its traditional RPG structure. Character sprites and environments are simple but functional, while illustrated scenes during key moments add a stronger emotional impact. These visual elements help convey the tone of the story, even if the overall presentation remains modest compared to more modern titles. The art direction prioritizes clarity and expression over detail, ensuring that important moments stand out despite the limitations of the engine. Audio design complements the experience without drawing too much attention to itself. The soundtrack follows familiar patterns, with tracks that shift between calm exploration themes and more intense battle music. While the music supports the atmosphere effectively, it does not leave a particularly lasting impression. Sound effects are similarly straightforward, providing the necessary feedback during gameplay without adding significant depth to the overall presentation. One aspect that defines the game’s identity is its inclusion of mature themes and suggestive elements, which are woven into both the narrative and certain gameplay moments. This content is not incidental but rather part of the game’s tone, contributing to its darker and more adult-oriented atmosphere. As a result, the game is…

10 ч в игре1 отметок «полезно»
Рекомендует· Отзыв на английском

6/10 - The artworks are really good, main character is lovely. Story is not bad. There are scenes that don't treat the main character well, many of them are quite disgusting. I feel sorry for her. Those scenes are not my type.

8 ч в игре1 отметок «полезно»
Рекомендует· Отзыв на английском

Really great game. One main character but it feels like four since she can switch races and adjust a certain physical attribute at will and that is before even playing the Elf Route. Lots of different endings as well. Also just want to say Liss is the best. She deserves her own non-h game or wholesome anime.

21 ч в игре

Частые вопросы о Slave Princess Finne, why did she sell out her own kingdom?

Стоит ли играть в Slave Princess Finne, why did she sell out her own kingdom? сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.

Есть ли в Slave Princess Finne, why did she sell out her own kingdom? русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в Slave Princess Finne, why did she sell out her own kingdom? с друзьями?

Нет, это однопользовательская игра.

Пойдёт ли Slave Princess Finne, why did she sell out her own kingdom? на слабом ПК?

Видеокарта: минимум - DirectX 10/OpenGL 4.1 capable GPU и 8 ГБ памяти; рекомендуется OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9… и 8 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.

Работает ли Slave Princess Finne, why did she sell out her own kingdom? на Steam Deck?

Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.

Сколько стоит Slave Princess Finne, why did she sell out her own kingdom??

550 руб. в Steam.

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