Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A
1
2086 дней назад
100% положительных
Русского нет · всего 1 язык
150 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
This game is truly a masterfully written apocalyptic visual novel that skillfully blends the harsh reality of survival with a touching, "healing" narrative. Set in a world ravaged by the mysterious "Minions" and the devastating "Snowflake Infection", the game follows the chance encounter between Jiu Jiu, a lone survivor, and Lin Nan, a brilliant scientist, as they navigate the desolate landscape of Solaris-3. The game stands out for its high production values and immersive world-building. The narrative, the lines were poetic exploration of human connection in the face of despair, effectively using the post-apocalyptic age/version of our planet Earth, setting to heighten the emotional stakes of the characters' journey. Apart from being a standard visual novel game, Singing Iris incorporates survival elements, a built-in encyclopedia to deepen the lore, and numerous branching paths that make your choices feel impactful, unlike other games. The art is just gorgeous, it features beautiful CGIs and character sprites that capture both the haunting beauty of the destroyed world and the warmth of the blossoming relationship between the protagonists. If you want to play a VN game with unique blend of sci-fi, survival focus, and emotional depth, then this game is for you.
Singing Iris, also known as 鸢之歌, developed and published by WindField Games, is a short yet striking visual novel that combines post-apocalyptic melancholy with introspective storytelling. It unfolds in a world long past salvation, where the remnants of humanity are overshadowed by infection, decay, and moral uncertainty. The player follows Jiujin, a girl surviving in the desolate ruins of civilization, and Lin Nan, a scientist whose brilliance and detachment make her both fascinating and dangerous. Their encounter forms the heart of the narrative—a meeting between innocence and intellect, between emotion and pragmatism, set against a landscape where hope is almost extinct. From its opening moments, Singing Iris sets a tone of quiet despair and fragile beauty, capturing the atmosphere of a dying world with a poetic stillness that lingers long after the game ends. The structure of Singing Iris adheres to the conventions of a kinetic visual novel, but it refines them with attention to pacing and tone. The interface is clean, minimalistic, and easy to navigate, allowing the story’s emotional cadence to flow uninterrupted. Text transitions and artwork are handled with restraint, and the occasional CG illustration punctuates key scenes without overwhelming the experience. Every element serves the purpose of storytelling rather than spectacle. The muted color palette, often dominated by soft grays and faded tones, complements the somber world it depicts—a city swallowed by silence and snow, where the smallest flicker of warmth feels monumental. There is a sense of stillness that pervades the experience, as if every pause and ellipsis holds meaning. For a game that can be completed in a single sitting, it achieves an impressive depth of mood and texture. Narratively, the game revolves around choice, but in a way that emphasizes introspection over consequence. There are multiple endings, yet none feel detached from the central themes of sacrifice, morality, and survival. Decisions are presented not as binary paths of good or evil, but as reflections of human contradiction. Jiujin’s innocence often clashes with Lin Nan’s calculated logic, creating moral tension that forces the player to weigh compassion against necessity. These choices do not radically alter the world but reshape the meaning of survival within it. This subtlety gives the narrative a philosophical edge—it is less about what happens and more about what is felt. The story suggests that survival in a world so deeply scarred by loss may not be victory at all, but a slow acceptance of inevitability. That ambiguity is what gives Singing Iris its haunting emotional resonance. The writing, while concise, carries a quiet eloquence that makes each exchange between the characters feel deliberate and weighted. The dialogue avoids excess, relying on implication rather than exposition. It captures the fragility of its characters—people who continue to move forward not out of hope, but out of habit. There are moments of genuine tenderness, as well as bursts of tension and cruelty, and the contrast between them adds dimension to the story. The relationship between Jiujin and Lin Nan is the focal point of the experience, one that oscillates between cooperation and betrayal, empathy and manipulation. As the story unfolds, the player is drawn deeper into their bond, compelled by the question of who is saving whom. In this way, Singing Iris succeeds not only as a visual novel but as a meditation on the human condition in its bleakest hour. The presentation reinforces the game’s emotional intimacy. The music is sparse and atmospheric, favoring gentle piano and ambient tones that underscore the desolation of the world without drawing attention away from the narrative. The sound design enhances the sense of isolation—subtle echoes, wind, and distant mechanical hums evoke the loneliness of wandering through ruins. The artwork is delicate yet precise, with character designs that convey v…
A Beautiful Game but Lacks Language Support i was really looking forward to playing this visual novel the art and story seem amazing but unfortunately the game only appears to be available in simplified chinese I even tried to translate some of the files myself by editing common.rpym but I was only able to change the menus and not the main story, without an official language option Im unable to play the game Its a shame because im very interested in the story. I cant recommend the game to others in my region until it gets an english or spanish translation. I hope the developers consider adding more languages in the future, i would love to play this game properly.
Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.
Сейчас в Steam 1 чел., в среднем за 30 дней - 1.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Intel(R) HD Graphics 5500 и 1 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.
150 руб. в Steam.