Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
515 дней назад
Нет отзывов за последние 30 дн.
Русского нет · всего 1 язык
168 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
I finished with all achievement. It's a tower defense game that remind me of Element TD. Every tower have a certain purpose. Love the balance of difficulty in this game. Not hard, but chalenging enough.
I was not quite sure what to expect with Siegebreaker, but the game I played certainly was not was I expecting -- and in a very good way. It's really quite amazing to see what Indie games can do with developers who are smart going in, and Siegebreaker most certainly had a great deal of foresight and detail woven into its creation. The game is a standard tower defense on one hand, but on the other it's a sort of free-form puzzle game with a great level of care and thought put into each and every level. While most tower defense games have grids with regions of predefintion, Siegebreaker opts for hand-picked, finite tower placements with only 5 base tower archetypes; at first glance it seems simple, and yet there is actually quite a lot of intelligence and strategy required to put all your tools to use. Some maps I nailed first try, others took quite a few attempts with a certain few "oh come on!" grumbles as I scratched my head figuring out how best to approach the map's peculiarities. At right around 8 hours from start to finish, the hours-per-dollar spent are not too terribly great, but what gameplay you do get is extremely high quality and well worth an on-sale purchase. While I can't say I feel like the replayability of the game is terribly high, the game is a simple campaign with a core progression mechanic that gives you about 75% of all available tools in your toolkit sprinkled out over the full run, so the strategy you employed one run is certainly not guaranteed to show up in the next for each particular challenge. All-in-all, Siegebreaker is an extremely well polished, well-balanced tower defense / puzzle hybrid that has a development scope perfectly matched to the content presented. There is no fluff or pomp, and the mechanics provided have enough depth to be enjoyable while understanding this game is not aiming to be a "play me for 500 hours" sort of title. Siegebreaker is to tower defense what Druidstone is to tactical strategy titles -- a somewhat oddball labor of love with solid aesthetics, a challenging difficulty loop, and a scope of content that presents its unique tweaks on the genre in such a way to maximize enjoyment without dragging on too long. A highly recommended title for tower defense aficionados and beginners alike that's easily completed in a few sittings. Well done!
Really great. Will surely come back to this later. Played through it and enjoyed all the content a lot. Gave me a few hours of TD pleasure and I've been TD'ing a LONG LONG time.
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - GeForce GTX 1050 or Radeon HD 7870 и 4 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
168 руб. в Steam.