Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
384 дня назад
100% положительных
Русского нет · всего 1 язык
650 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Практически та же игра, что и Sentinel of the Multiverse. Добавляет новых злодеев, героев и локации. Правда, герои, злодеи и локации в этой версии, по моим ощущениям, стали мощнее.
It adds on the the Sentinels of the Multiverse game very nicely. Now characters and locations, same game style. For some reason, Sentinels of Earth-Prime seems more user-friendly.
Sentinels of Earth-Prime, developed and published by Handelabra Games Inc., is a cooperative digital card game that translates superhero team combat into a deep, strategy-driven tabletop-style experience. Built on the same mechanical foundation as Sentinels of the Multiverse but set within the Earth-Prime universe derived from the Mutants & Masterminds roleplaying setting, the game focuses on tactical synergy, villain encounters, and environment-driven challenges rather than real-time action. It is a game about coordination, planning, and mastering layered card interactions, all wrapped in a vibrant comic book aesthetic. At its core, Sentinels of Earth-Prime is a fully cooperative turn-based card battler. Players assemble a team of three to five heroes, each represented by a unique deck that defines their abilities, strengths, and playstyle. The heroes face off against a villain deck, while an environment deck adds additional effects that influence the battlefield. Every round unfolds in a structured sequence: villain phase, hero phase, and environment phase. This consistent rhythm gives the game clarity, but within that structure lies a remarkable amount of strategic depth. Each hero’s deck is distinct, often built around specific mechanics such as damage mitigation, area control, card manipulation, or buff stacking. Learning how these decks complement one another becomes central to success. One of the game’s strongest qualities is the way it encourages synergy. A well-coordinated team can chain effects together, amplifying damage, protecting allies, and neutralizing threats in elegant combinations. Some heroes excel at setting up others, while certain decks shine in specific matchups against particular villains. This means that no single strategy dominates across all scenarios. Instead, players are rewarded for adapting their lineup to the challenge at hand. The villains themselves are more than simple damage dealers; each has unique rules and escalating mechanics that can dramatically alter the flow of battle. Some focus on overwhelming minions, others on environmental control or disruptive effects that force players to rethink their approach. The environments add another dynamic layer. Rather than serving as static backdrops, they actively participate in the encounter, introducing hazards, benefits, or unpredictable events each round. An industrial setting might introduce damaging machinery, while a mystical realm may empower certain types of effects. This design ensures that even when replaying the same villain with the same heroes, the experience can feel different depending on environmental interactions. The combination of heroes, villain, and environment creates a modular system with high replay value. Presentation leans heavily into comic book styling. Character art is bold and colorful, reflecting the superhero theme without attempting cinematic realism. The interface is clean and informative, displaying card effects clearly and automating rule enforcement so players can focus on strategy rather than bookkeeping. Animations are functional rather than flashy, but they provide enough visual feedback to keep combat engaging. The soundtrack complements the tone without overpowering gameplay, reinforcing the heroic atmosphere while maintaining focus on tactical decision-making. The learning curve can be significant, especially for players unfamiliar with tabletop card systems. Card text can be dense, and understanding timing windows, triggers, and interactions requires attention. However, the digital format streamlines much of the complexity by automatically resolving effects in the correct order. This allows players to experiment and learn through play without worrying about misinterpreting rules. Over time, mastering the interplay between decks becomes deeply satisfying, particularly when a well-timed combo turns the tide of a difficult battle. Replayability is a defining strength. The base game includes a soli…
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Нет, Steam не указывает русский язык у этой игры.
Да, есть кооператив по сети и на одном экране.
Видеокарта: минимум - DX10, DX11, DX12 Capable и 2 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
650 руб. в Steam.