Нет, сейчас не стоит играть
Много отрицательных отзывов за всё время
Почему оценка D: отзывы в основном плохие, и сейчас есть причины не играть - см. минусы

Много отрицательных отзывов за всё время
Почему оценка D: отзывы в основном плохие, и сейчас есть причины не играть - см. минусы
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
79 дней назад
92.9% положительных
Русского нет · всего 5 языков
150 руб.
Минимальная цена (IsThereAnyDeal): ≈ 181 ₽
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Пока что игра слишком короткая и однообразная. По факту Вы 3 раза проходите первый уровень с изменением цвета камней, а также боссов. Нет дополнительных механик, изменений самого поля и возможности влиять на него. Прошёл на все достижения за 90 минут.
Pick Ball delivers an amusing combination of pinball physics, mining mechanics, and incremental progression that turns a straightforward concept into an entertaining cycle of destruction and improvement. Developed by Blueberry Studio and published by Enter the Game Studios, this casual indie title replaces conventional mining activities with bouncing pickaxes that smash mineral deposits, generate currency, and gradually become powerful enough to demolish entire screens of valuable resources. Its greatest attraction lies in transforming seemingly insignificant beginnings into increasingly chaotic displays of destruction. Although the experience does not attempt to reinvent incremental gaming, its unusual combination of familiar mechanics creates an accessible and satisfying gameplay loop. The central mechanics revolve around launching pickaxes into areas filled with destructible minerals. Rather than controlling every movement directly, players watch their equipment ricochet between surfaces, collide with deposits, and accumulate rewards through repeated impacts. This pinball-inspired approach introduces an entertaining degree of unpredictability, as individual launches can produce dramatically different results depending on their trajectories. Successful combinations create satisfying chain reactions, especially when upgraded equipment begins destroying multiple targets in rapid succession. The immediate visual feedback makes even routine mining activities enjoyable, although the limited amount of direct interaction may disappoint players expecting more demanding action mechanics. Equipment progression forms the foundation of the experience. Players gradually unlock increasingly elaborate pickaxes, ranging from primitive mining tools to fantastical creations featuring dragon-inspired designs and supernatural properties. Each upgrade contributes to the feeling of becoming progressively stronger, while specialized attachments introduce additional destructive possibilities. Lightning strikes, seismic effects, lasers, and ghostly abilities expand the ways equipment interacts with the environment. These enhancements provide welcome variety and encourage experimentation with different combinations. Nevertheless, the primary objective remains consistent throughout: maximize destruction, collect resources, and reinvest earnings into greater mining efficiency. Resource collection offers another compelling incentive to continue playing. The available minerals progress from ordinary stone, copper, and iron toward more valuable materials such as titanium, tungsten, gold, sapphires, rubies, emeralds, and diamonds. Discovering higher-tier resources creates a recognizable sense of advancement, particularly when stronger pickaxes make previously difficult deposits easier to destroy. The increasing rewards reinforce the incremental progression system, while exaggerated destruction effects make successful mining sessions visually satisfying. However, the repetitive process of gathering currency and purchasing improvements can become predictable during extended sessions, particularly when progress depends more on accumulated upgrades than meaningful changes in player strategy. Environmental variety helps prevent the experience from feeling entirely static. Mining locations range from industrial underground shafts to ancient tombs and gold-rich excavation sites, including an Egyptian-inspired setting associated with Tutankhamun. These environments provide distinct thematic backdrops while introducing progressively valuable resources and tougher obstacles. Although they contribute atmosphere and a sense of advancement, they function primarily as mining stages rather than explorable environments. Players seeking elaborate level design, environmental puzzles, or substantial narrative development will find these elements relatively limited. Boss encounters provide occasional milestones that interrupt ordinary resource collection. Each stage f…
It's a great time killer. It does not require much skill, you just coast through it and enjoy the dopamine rush. If you are also a fan of plinko, you would like this so much. It's on the shorter side but it was really cheap so it's like whatever. If you don't like short games, this is not for you. I personally love short games like this.
Сейчас нет: много отрицательных отзывов за всё время. Оценка GameHealth - D: отзывы в основном плохие, и сейчас есть причины не играть - см. минусы.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Nvidia 450 GTS / Radeon HD 5750 or better и 8 ГБ памяти; рекомендуется Nvidia 450 GTS / Radeon HD 5750 or better и 8 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
150 руб. в Steam.

Казуальные
Steam · обновлено 3 минуты назад

Казуальные
Steam · обновлено 6 часов назад

Казуальные
Steam · обновлено 6 минут назад