Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
565 дней назад
Нет отзывов за последние 30 дн.
Русского нет · всего 3 языка
550 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Духовный наследник первого мемофа, но гораздо легче, не с такой тяжелой темой. В этот раз героини как и в первой части получились все равноценные. В фаворитах Юно и Хлоя, написано красиво, персонажи приятные, за постепенным развитием отношений и проблематикой в них наблюдать было интересно, одни из любимых рутов в серии. Рут Рейны показался немного натянутым, появление персонажа и его роль вторичны, не настолько вплетены в сюжет как остальные, но написан тоже интересно и имеет значение для серии целиком. Хоть эта игра и с двойной героиней я считаю что Рирису стоит выше чем Чиса, видно что на нее больше ресурсов было затрачено, развитие отношений для позиции "Подруги детства" одно из лучших и подробных что я видел за все время. Её реверс кат содержателен, не затянут, в Triangle Wave как будто бы автор поменялся и качество текста еще сильнее выросло, был приятно удивлен. Слышал много негативных мнений о ней, лично мне персонаж раздражительным не показался, она достаточно реалистично показана. Своим местом в сюжете она отсылает на Юэ из первой части, на что также намекают финальные кадры. Главные претензия больше к Чисе, хотелось бы большего раскрытия для такого сложного и тяжело выражающего себя персонажа. Т.к. её озвучивает Хирано Ай не смогу удержаться от сравнения с другим ее персонажем с похожим типажом - Морикавой Юки, которая имела такой же интровертный замкнутый характер, но там она выражалась через музыку, атмосферу и вообще было что выражать, т.к. персонаж все же был прописан. Здесь же персонаж более функционален, нормально не донесены причины настолько сильной привязанности к гг. Реверс кат неинформативен и в нем только один момент с плавным переходом в Triangle Wave сделан красиво. Идея связать ее "вот таким" образом с главным героем хороша, но способ решения конфликт тупой, вообще не оценил этой гениальной идеи связать ее с гг посредством общего прошлого , это же не решает проблему. По началу напрашивалось классическое противостояние прошлое/будущее, в паре Рирису/Чиса, но по итогу весь конфликт ушел в рут Рирису. И да такой подход работал в WA, но там в руте Юки была большая награда в финале, и он завершал историю. Здесь завершает историю больше рут Рирису. Вообщем ситуация как с Omoide. Дополнительно еще сказал бы что музыка здесь очень органично встроена в историю, иногда забываешь что она есть и просто наслаждаешься чтением. Количество артов, качество, музыка, все очень круто. Хотелось бы конечно более тяжелой истории в данном сеттинге, но как исключение пойдет. Также понравился уход от повествования сценами, ближе к тому что называется "мыльной оперой".
Memories Off6 T-wave is a traditional romance visual novel that succeeds by concentrating on relationships, emotional uncertainty, and the consequences of choices rather than elaborate gameplay systems. Originally created as a 2008 romance adventure and later brought to PC in Full HD, it retains the deliberate pacing and presentation associated with classic Japanese visual novels. The game was developed by MAGES. Inc. and published on Steam by Spike Chunsoft Co., Ltd., and this version largely focuses on preserving the original experience while making its artwork more suitable for modern displays. The story unfolds in Sumisora City, Kanagawa, during late autumn, a setting that complements the game's nostalgic and occasionally melancholic tone. Protagonist Shio Tsukamoto has a complicated relationship with his childhood friend Ririsu Tohmine. Shio remembers Ririsu as someone who used to follow him around when they were younger, but after meeting again years later, he discovers a far more assertive and demanding person. Their long history prevents their relationship from feeling like a simple romantic introduction, because familiarity, irritation, affection, and unresolved feelings are already intertwined. The emotional situation becomes more complicated when Shio meets his classmate Chisa Hakosaki through Ririsu. Previously considered rather plain, Chisa has undergone a noticeable transformation and eventually asks Shio to dance with her during the upcoming post-festival celebration. The invitation carries obvious romantic implications, leaving Shio uncertain about how to respond while Ririsu reacts with complicated emotions of her own. From this relatively ordinary situation emerges the game's central strength: believable romantic tension created through things people say, things they avoid saying, and feelings they do not immediately understand. Rather than depending on extraordinary conflicts, the narrative finds drama in changing friendships, jealousy, hesitation, attraction, and misunderstandings. The autumn atmosphere reinforces the sense that the characters have reached a transitional period in their lives. Relationships that once seemed comfortable can no longer remain unchanged, and the story gradually asks Shio to confront what the people around him actually mean to him. This grounded approach makes the experience particularly appealing to players who enjoy character-focused romance instead of stories driven by action or fantasy. Gameplay is deliberately straightforward. Players spend most of their time reading dialogue and narration, with decisions appearing at important moments. Choices alter the direction of the story and ultimately lead toward different routes and multiple endings. There is little mechanical complexity beyond this branching structure, but that simplicity works in the game's favor. Decisions matter because of their emotional consequences rather than because they involve statistics or complicated systems. Replaying the story also becomes worthwhile for players interested in understanding different characters and seeing outcomes unavailable during an initial playthrough. The supporting cast prevents the central relationship drama from becoming too narrow. Characters such as Chloe Kagamikawa, Mio Suzushiro, Yuno Kasuga, Toru Saga, and recurring series character Shin Inaho expand the social environment surrounding Shio. The substantial Japanese voice cast is another major asset. Performances help communicate embarrassment, frustration, affection, jealousy, and uncertainty, giving conversations additional personality beyond the written dialogue. Since so much of the experience consists of reading and listening, convincing performances are especially valuable here. Visually, the Full HD conversion improves the practicality of experiencing an older visual novel on contemporary computers, although the game's origins remain obvious. Expect attractive 2D character illustrations, static backgrounds,…
worse than memories off 3. first one in the series i simply cannot recommend. i dont care enough to hold back spoilers, so dont read on if you are concerned about that. the two main girls ruin the entire game. 10 minutes in the player is forced into a 'relationship' with chisa that ririsu endlessly tries to force. that is 90% of the game. i'm dead serious. chisa and ririsu stink, for some reason they look like midgets too, i dont know why the art style changed so much. also, their routes force you to watch a handful of the same scenes 3 times for no reason, nothing is added. dumb. common route is just ririsu/chisa route part 1, chloe and yuuno routes also require this. DUMB. suzu route cuts this away which is nice, but it cuts pretty much everything else away too, which makes it feel tacked on and superfluous. weird. bottom line, none of the routes are good. yuuno and suzu (barely) are cute, but their storylines are both lame. chloe is boring and generic, but her route has some alright situations, but, again, the story is just flatout boring in the end. nothing happens anywhere in this game. even the main routes are lacking. it is plainly obvious about a quarter of the way through ririsu route alone what the ultimate revelation of both ririsu and chisa routes will be, but you have to sit through hours of obvious nonsense to find yourself proven right. nothing is hidden, not even ririsu's pretending to have amnesia is portrayed well, its all obvious from the start. booooring. this is ririsu route: [choose ririsu over chisa] x15 --> main character randomly decides to go out with chisa JUST to push the story forward. KISS MY ASS. awful forced relationship that never feels real or genuine in any way, literally every scene is just ririsu saying 'bakaaaaa what about chisaaaaaa' and NOTHING HAPPENS then you have to watch 2 unskippable intro videos ~20 clicks apart because WHY NOT at this point, its not like im 10 hours in or anything (same thing happens in chisa route btw). there is no reason for triangle route. it worked in memories off 5, not here. pointless. its so bad that it RETROACTIVELY DAMAGES memories off 5. its just the same scenes again with nothing new, no point, no shin or another outside party to justify it, and phone call after phone call after phone call, completely pointless. ririsu was obviously stalking them so we dont need to see it again, chisa was obviously onto it so we didnt need to hear it again, and the relationship with tooru was obviously fake, we didnt need to see them plotting it. it doesnt work. there is nothing to be revealed anywhere by seeing ririsu's perspective. it doesnt work. (it doesnt work in chisa's route when we see the same exact scenes again but from chisa's STUPID ASS perspective either) then we get like 10 scenes of absolutely nothing, INCLUDING MORE NONSENSE WITH CHISA, and OBVIOUSLY FAKE AMNESIA. 'oooh i lost my mind but i just so happen to still remember exactly what i need to say in order to push all your buttons and continue the same mission i have been working on ALL GAME' = ITS OBVIOUS IN KNOW YOU ARE FAKING IT, STOP. --> 'oh, btw what about CHISA CHISA CHISA CHISA' ive had it. worst route in the entire series by far. awful. sad. everything is plain as day from start to finish, including the GRAND REVEAL of why she cant be with shio, and what is it? your first guess. play the game, i guarantee your first guess will be it. 0/10 route i started skimming halfway through chisa route, i just couldn't be bothered. the sour taste in my mouth never went away, i never found anything interesting to redeem the utter trash that is ririsu route. also, shin has nothing to do in this game (fine by me), him being suzu's brother literally adds nothing and kind of weakens shin as a device in the series overall. shin shouldn't have any major connections aside from the ones he met in previous games, unless you are doing something like mahiro route in memories off 5. he's a proxy for the player…
Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Intel HD Graphics Series (It needs 1GB memory allocation) и 4 ГБ памяти; рекомендуется Geforce (VRAM 1GB or better) и 4 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
550 руб. в Steam.

Приключения
Steam · обновлено 8 часов назад

Экшен
Steam · обновлено 7 часов назад

Экшен
Steam · обновлено 7 часов назад