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Официальная обложка I Walk Among Zombies Vol. 3

I Walk Among Zombies Vol. 3

Разработчик: Seacoxx · 2020

WindowsОднопользовательская игра
СТАТУС ИГРЫ
B
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Данные SteamОбновлено 3 часа назад

Плюсы

  • Запускается на портативных консолях - Steam Deck Playable

Минусы

  • Положительных отзывов стало меньше: сейчас 0%, было 90%
  • Русского языка нет

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено

Последняя новость

61 день назад

Свежие отзывы Steam

Нет отзывов за последние 30 дн.

Языки Steam

Русского нет · всего 2 языка

Текущая цена

550 руб.

Системные требования

Минимальные
Видеокарта
1280 x 720 True Color
Процессор
Core2Duo and above
Память
1 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

Минимальные
Видеокарта1280 x 720 True Color
ПроцессорCore2Duo and above
Память1 ГБ
СистемаWindows Vista/7/8/10
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера0
Изменение за 7 дней−100.0%
Меньше всего за период030 сент.
Пик за период126 сент.

Steam · 25 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

Had quite the potential during the first and second volume but it fell off when it mattered, they had so much room to play with especially with the intelligent zombie, the cause of tokiko's zombification, yuusuke being resilience to the virus, the radio call from volume one, the other survivors outside the mountain camp and so much more. The endings were not satisfying at all as it felt like it was more of a cliffhanger than anything. The doctor who was the focal point of the second volume suddenly vanished... If only the author of the material putted more passion into it, it could have been an great zombie visual novel.

5 ч в игре
Рекомендует· Отзыв на английском

Seems rushed, definitely the weakest out of the 3 volumes. If you're a Makiura fan, maybe even skip this one entirely and think of an ending yourself - it will likely be better. That being said it's still overall a pretty good experience and worth going through.

4 ч в игре
Рекомендует· Отзыв на английском

I Walk Among Zombies Vol. 3 is the final chapter in Seacoxx’s unsettling and emotionally charged visual novel series, published by Sekai Project. It concludes a saga that began with quiet desperation and isolation, and over the course of three volumes, evolved into a story about survival, morality, and the fragile bonds that persist even in a world overrun by the dead. Set in the aftermath of a zombie apocalypse, this final installment picks up immediately after the events of the second game, as Yuusuke and his small band of survivors are forced to confront the collapse of their fragile sanctuary. Intelligent zombies, once a distant threat, now become an active, terrifying force, pushing humanity’s remnants toward extinction. The game wastes no time in thrusting players into chaos—gunfire, betrayal, and fear dominate the opening scenes, setting a grim tone that persists throughout its narrative. What distinguishes this volume from the previous entries is how it balances external danger with internal struggle. The focus shifts more heavily toward the psychological and emotional states of its characters rather than the mechanics of survival. Yuusuke, who began the series as a detached and morally ambiguous protagonist, shows genuine evolution here. He is haunted by the people he has lost and begins to question whether it’s possible to preserve compassion in a world consumed by death. His dynamic with Mitsuki, one of the series’ most complex characters, deepens in unexpected ways—what began as a tenuous alliance built on convenience and survival develops into a connection marked by loyalty, regret, and unspoken affection. The narrative also gives more attention to Makiura, a pragmatic and cunning survivor whose perspective provides a more cynical counterpoint to Yuusuke’s slow rediscovery of empathy. Their interactions, while sometimes terse and tense, help ground the story’s themes of trust and human resilience amid overwhelming despair. The storytelling in I Walk Among Zombies Vol. 3 is tightly constructed and more deliberate in its pacing than in the earlier volumes. Instead of relying solely on shock value or erotic tension, the writing leans into atmosphere and tension. Scenes of violence are handled with stark realism—gruesome yet purposeful, serving to remind the player of how fragile and arbitrary life has become. The voice acting, entirely in Japanese aside from the silent protagonist, elevates these scenes, adding weight to every emotional outburst and quiet moment of reflection. The visual presentation remains strong, featuring detailed character art by Saburo and expressive CG illustrations that capture the horror and intimacy of the setting. While some backgrounds and assets are reused from previous entries, the overall aesthetic retains a distinct mood that feels consistent with the series’ tone. The contrast between the calm, slow-paced dialogue scenes and the abrupt moments of chaos reinforces the sense of unpredictability that defines this world. One of the most interesting narrative choices in this volume is how it broadens the perspective beyond Yuusuke. Certain segments shift focus to other characters, allowing the player to see the world through different emotional lenses. These transitions add variety and depth to the story, breaking the monotony that can often plague visual novels confined to a single viewpoint. However, despite these narrative strengths, the conclusion itself is somewhat divisive. Some plotlines remain unresolved, leaving lingering questions about the origin of the intelligent zombies and the ultimate fate of some supporting characters. The ending opts for emotional closure rather than a complete resolution of the lore, which may frustrate players who were hoping for definitive answers. Nevertheless, it feels thematically consistent—the series has always been more about human behavior under pressure than about explaining the mechanics of the apocalypse. In terms of structure, I Walk…

10 ч в игре

Частые вопросы о I Walk Among Zombies Vol. 3

Стоит ли играть в I Walk Among Zombies Vol. 3 сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.

Есть ли в I Walk Among Zombies Vol. 3 русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в I Walk Among Zombies Vol. 3 с друзьями?

Нет, это однопользовательская игра.

Пойдёт ли I Walk Among Zombies Vol. 3 на слабом ПК?

Видеокарта: минимум - 1280 x 720 True Color и 1 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.

Работает ли I Walk Among Zombies Vol. 3 на Steam Deck?

Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.

Сколько стоит I Walk Among Zombies Vol. 3?

550 руб. в Steam.

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