Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
3
59 дней назад
75% положительных
Русский + ещё 9 языков
385 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Floorball League is basically Field Hockey and football with a long stick combined, you can play League for 52 matches, CUP COMPETITION for international to win the Tournament, it does have edictor mode which you can create floorball players, club and team for League and Cup tournament for your liking, it is fun and competitive as well, overall, i give it 1010 for you to enjoy it.
A big load of fun! I just ran through the Floorball World Championships with Switzerland without a defeat ... just to lose to Finland in the damn final! Tragedy ... but that was an amazing Tournament! 🙃
Floorball League 2010 developed by Prodigium Game Studios and published by FIJOY Games is a rare example of a niche sports simulation that attempts to faithfully represent floorball, a fast-paced indoor sport that has long been overlooked in video games. Originally released in 2010 and later made available again for modern systems, the game carries the unmistakable feel of its era, functioning both as a playable sports title and a preserved snapshot of early attempts to digitize lesser-known athletic competitions. Its appeal lies not in technical sophistication, but in its dedication to representing a sport that few developers have explored. The core gameplay centers on recreating the flow and structure of floorball matches, emphasizing speed, teamwork, and quick decision-making. Matches unfold at a brisk pace, with an emphasis on passing, positioning, and maintaining control rather than relying solely on individual player actions. The controls are relatively simple, making it easy for newcomers to grasp the basics of movement, shooting, and ball handling. At the same time, there is a layer of strategy involved, as effective play requires understanding spacing, anticipating opponent movements, and coordinating attacks. While it doesn’t reach the depth of major sports simulations, it captures enough of the sport’s rhythm to feel authentic within its limitations. The inclusion of officially licensed teams and leagues adds a layer of realism that strengthens the experience. Players can choose from a range of real-world clubs and national teams, grounding the gameplay in recognizable structures for those familiar with the sport. This authenticity is one of the game’s strongest aspects, as it reinforces its role as a genuine attempt to simulate floorball rather than a loosely inspired arcade adaptation. The presence of multiple game modes, including exhibition matches, league play, tournaments, and training sessions, provides some variety, allowing players to engage with the sport in different formats. However, these modes are all built on the same fundamental gameplay, and as a result, they don’t significantly expand the overall experience. Where the game begins to show its age is in its presentation and technical design. Visually, it reflects the standards of its original release period, with basic character models, limited animations, and environments that prioritize functionality over detail. The re-release does little to modernize these elements, leaving the game feeling dated compared to contemporary sports titles. While the simplicity ensures clarity during matches, it also limits immersion, particularly for players accustomed to more polished visuals and dynamic presentation. The artificial intelligence and overall gameplay systems also reveal some inconsistencies. Opponent behavior can feel predictable or uneven at times, and the lack of advanced tactical options means that matches may not fully capture the complexity of real-world play. Despite this, the game remains functional and enjoyable within its scope, especially for players who approach it with an understanding of its limitations. The straightforward mechanics and accessible design make it easy to jump into matches, even if the depth is somewhat limited. One of the most notable aspects of Floorball League 2010 is its uniqueness within the sports genre. Floorball is rarely represented in video games, and this title fills that gap by offering a dedicated simulation that, despite its age, remains one of the few ways to experience the sport digitally. This alone gives it a certain value, particularly for fans or those curious about lesser-known sports. Its authenticity and focus on the fundamentals of gameplay help it stand out, even if it doesn’t compete with more advanced sports simulations in terms of features or polish. Ultimately, the game succeeds in delivering a focused and genuine representation of floorball, even if it falls short in areas like prese…
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Сейчас в Steam 3 чел., в среднем за 30 дней - 2.
Да: интерфейс. Русской озвучки нет.
Да, есть кооператив на одном экране и по локальной сети.
Видеокарта: минимум - NVIDIA GeForce GTX 1650 (4 GB) / AMD Radeon RX 570 (4 GB) or equivalent; DirectX 11 featu… и 8 ГБ памяти; рекомендуется NVIDIA GeForce GTX 1660 SUPER (6 GB) / AMD Radeon RX 5600 XT (6 GB) or better и 16 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
385 руб. в Steam.