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Официальная обложка Diary of Lucie

Diary of Lucie

Разработчик: Parange Project · 2023

WindowsОднопользовательская игра
СТАТУС ИГРЫ
B
D
C
B
A
S

Да, стоит играть

Серьёзных проблем нет, минусы описаны ниже

Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Данные SteamОбновлено 1 минуту назад

Плюсы

Пока нечего выделить

Минусы

  • Положительных отзывов стало меньше: сейчас 0%, было 88%
  • Русского языка нет

Согласны с вердиктом?

Сейчас в игре

Нет игроков онлайн в Steam - это не определяет готовность одиночного режима

Последний патч

587 дней назад

Свежие отзывы Steam

Нет отзывов за последние 30 дн.

Языки Steam

Русского нет · всего 4 языка

Текущая цена

490 руб.

Системные требования

Рекомендуемые
Видеокарта
nVidia GTS 450
Процессор
Intel core i5 series +
Память
2 ГБ

Сравним с вашим ПК и прикинем FPS

Проверь совместимость со своим ПК

МинимальныеРекомендуемые
ВидеокартаnVidia GTS 450 or betternVidia GTS 450 or better
ПроцессорIntel core i3 series +Intel core i5 series +
Память1 ГБ2 ГБ
Место на диске1 ГБ1 ГБ
СистемаWindows 7+Windows 7+
Требования - из Steam. Сравнение и FPS - прикидка по классу видеокарты и процессора, а не замер.

Динамика игры

Среднее за вчера0
Изменение за 7 дней+0
Меньше всего за период026 сент.
Пик за период16 окт.

Steam · 26 сохранённых точек · Для длинной истории сохраняется один компактный средний показатель за день.

Отзывы игроков

Подробных отзывов на русском мало - добавлены отзывы на других языках.

Рекомендует· Отзыв на английском

Diary of Lucie is a challenging action roguelite that blends bullet-hell combat, randomized character building, weapon experimentation, and persistent progression into a surprisingly substantial adventure. Developed and published by Parange Project, it immediately stands apart from more conventional RPG Maker productions by focusing on fast real-time action rather than traditional turn-based encounters. Its pixel-art appearance may initially suggest a relatively simple experience, but beneath that presentation is a demanding combat system built around repetition, experimentation, and gradually mastering its mechanics. The primary Roguelike mode places Lucie into dangerous runs where enemies, weapons, skills, and other useful resources create changing circumstances each time. Rather than allowing players to rely on a single predetermined strategy, the game expects them to adapt to whatever opportunities appear. A promising run can develop very differently depending on the equipment and abilities obtained, making improvisation an important part of success. Randomness can occasionally produce frustrating situations, especially when useful combinations refuse to appear, but it also keeps repeated attempts from feeling completely identical. Combat is easily one of the game's most distinctive qualities. Enemies can fill the battlefield with dangerous projectiles, forcing constant movement and careful positioning, yet avoiding bullets is only part of the challenge. The game encourages players to understand and manipulate hostile projectile patterns instead of simply treating every incoming attack as something to flee from. This creates a more tactical rhythm in which observation becomes almost as important as reflexes. Learning enemy behavior, identifying openings, choosing when to attack, and maintaining a safe position all become essential as encounters grow more demanding. Weapon selection adds considerable variety. Different equipment types encourage different approaches, with swords naturally supporting aggressive close-range fighting while bows provide opportunities to maintain distance. Magical options introduce further possibilities, and individual weapon abilities make equipment more meaningful than a simple collection of statistical upgrades. Enchantments can further modify a weapon's usefulness, encouraging players to examine how equipment interacts with the rest of their current build rather than automatically choosing whatever appears strongest on paper. Skills provide another important layer of customization. Because available abilities vary between attempts, players are encouraged to discover combinations that complement their equipment and preferred tactics. A collection of individually modest upgrades can become extremely effective when their effects work together. This system makes experimentation rewarding and gives experienced players opportunities to create increasingly efficient builds. There is enough control over progression to prevent the experience from becoming entirely dependent on luck, although randomness remains an intentionally significant part of the roguelite formula. Difficulty is a defining feature, and newcomers should expect to fail regularly. Early attempts can be particularly punishing because both Lucie's development and the player's knowledge are limited. Repeated runs gradually change that situation. Players learn enemy patterns and encounter structures while progression systems provide additional strength and options. This combination of mechanical improvement and player knowledge creates a satisfying sense of advancement. Eventually, situations that originally seemed overwhelming become manageable because the player has learned how the game's systems fit together. The visual presentation uses colorful pixel artwork with an emphasis on readable action and character animation. Lucie's animations help give her personality, while the top-down perspective is well suited to projectile-h…

10 ч в игре2 отметок «полезно»
Не рекомендует· Отзыв на английском

Somewhat fun roguelike game, but it didn't last long due to various bugs and issues. Story To be honest, I didn't see the whole story. Based on hidden achievements, I never see the true/actual ending despite having cleared both Easy (green) and Normal (yellow) difficulty. But from what I've seen, the story feels barebone where I don't feel invested. Gameplay What I like + The core gameplay is simple to learn and difficult to master. + All 3 weapon types (sword, bow and wand) have mostly good balance, where each has its strengths and weaknesses. + The RNG is good enough to prevent me feel screwed over. + Control feels good, despite I'm playing on VM. What I don't really like - On easy and normal difficulty, the amount of dropped credit (required to unlock upgrades/mechanics) is very low. I didn't want to grind for tens of hours, so I edited "globalSaveData.rpgsave" to have tons of credit I have. - Crafting isn't really rewarding, as it ends in failure or doesn't produce good items. Half of recipes I learned come from tips on the loading screen. - Tutorial could be better. Bugs Here are list of bugs and issues that I encountered and remembered, - Nothing happens when using certain items (e.g. cards that randomly give major buff or minor debuff). - Item "Dice" isn't gone after being used. It means you have a cheat item that gives either HP, MP, gold or certain items. - In the shop, sometimes it doesn't mention name or type of the item. - In the shop, you get different item from what you purchase. - In the shop, you get nothing when you purchase something. - Explanation for few equipments or buffs contain text "undefined". - Some texts got cropped. - Some texts either not translated or feels too formal. - Some stats (e.g. LUC) isn't shown. Other This game doesn't run on my Linux device, even after trying various versions of Proton and installing some library/dlls. So I decided to play this game on a Windows VM. I don't recommend Diary of Lucie, especially for those who aren't familiar with roguelike genre. You should look for polished and finished titles, such as Hades instead.

11 ч в игре3 отметок «полезно»
Не рекомендует· Отзыв на английском

I do not recomend this game for now, have so much bugs, so much! Bugs of shop item, bugs with the controler, bugs with itens usage, the idea of the game is nice but I do not recomend! Maybe after the game be really fixed!

10 ч в игре3 отметок «полезно»

Частые вопросы о Diary of Lucie

Стоит ли играть в Diary of Lucie сейчас?

Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.

Есть ли в Diary of Lucie русский язык?

Нет, Steam не указывает русский язык у этой игры.

Можно ли играть в Diary of Lucie с друзьями?

Нет, это однопользовательская игра.

Пойдёт ли Diary of Lucie на слабом ПК?

Видеокарта: минимум - nVidia GTS 450 or better и 1 ГБ памяти; рекомендуется nVidia GTS 450 or better и 2 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.

Работает ли Diary of Lucie на Steam Deck?

Нет, Steam отмечает её как неподдерживаемую на Steam Deck.

Сколько стоит Diary of Lucie?

490 руб. в Steam.

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