Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
1339 дней назад
100% положительных
Русского нет · всего 1 язык
435 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Breakers Collection brings together two lesser-known arcade fighting games from the 1990s, Breakers and Breakers Revenge, giving them a convenient home on modern hardware while retaining their original pixel-art presentation and fast-paced combat. Developed and published for modern platforms by QUByte Interactive, the collection gives a previously obscure fighting series another chance to find an audience. Rather than radically rebuilding the originals, the package focuses on preserving their arcade identity while adding features that make them more practical to play today. At the heart of the collection is straightforward 2D fighting built around quick movement, special attacks, combos, projectiles, and character-specific techniques. Anyone familiar with classic arcade fighters should understand the fundamentals quickly, but there is more depth beneath the approachable controls than the simple presentation initially suggests. Learning attack ranges, timing defensive responses, recognizing openings, and understanding how individual fighters move becomes increasingly important against stronger opponents. Character-dependent dashes and movement characteristics also help distinguish the roster and prevent every fighter from feeling interchangeable. Breakers Revenge is arguably the highlight because it expands and refines the foundation established by the first game. Its roster is relatively small compared with modern fighting games, yet the characters are sufficiently distinctive in appearance and fighting style to encourage experimentation. The compact selection can actually be beneficial for newcomers because learning matchups feels manageable rather than overwhelming. Special moves are colorful and satisfying, while the responsive pace encourages aggressive play without making thoughtful positioning irrelevant. The visual presentation proudly retains the personality of its arcade origins. Detailed pixel sprites, vibrant backgrounds, exaggerated character designs, and flashy effects immediately establish the mid-1990s atmosphere. Animation naturally looks simpler beside contemporary fighting games, but that limitation is part of the collection's historical appeal. Instead of replacing the artwork with modern graphics, the presentation allows the original visual identity to remain intact. The result feels like playing an authentic arcade release rather than a remake loosely inspired by one. Multiplayer is particularly important to the experience. Local competition complements the arcade-style structure perfectly, allowing two players to jump directly into matches without dealing with complicated progression systems. Online multiplayer significantly increases the collection's usefulness beyond the couch, while cross-platform multiplayer support broadens the potential opponent pool. Remote Play Together provides another option for players who want to recreate the local multiplayer experience remotely. These additions make the package considerably more practical than simply emulating the original arcade releases in isolation. There are several additional conveniences surrounding the core games. Controller support is essential for this type of fighter and makes playing with a traditional gamepad or suitable fighting controller straightforward. Steam achievements provide additional objectives for players interested in completing challenges, while Steam Cloud support makes progress more convenient across compatible computers. Hardware requirements are extremely modest by current standards, meaning even relatively old PCs should have little difficulty handling the collection. The largest drawback is that the package remains intentionally narrow. Breakers and Breakers Revenge share much of their underlying identity, so players expecting a huge anthology containing dramatically different games may find the amount of variety limited. There is also no attempt to compete with modern fighters through enormous cinematic campaigns, ex…
This game is a joy! Breakers was pretty easy to beat. Breakers Revenge was about the same but the last boss is a real cheat. I've gotten close to beating him, which is much closer than I've gotten with some other old fighting games. The colors are great, the sprites are great, the movement feels good, the characters are neat, and the music is fun. I love the funky CRT filter I can add to the screen.
Faithful port of the original games in the series with good rollback netcode insofar as never having an issue playing a game between the States and Brazil. If you wanted a non-Fightcade version to play of this game, you found it. Good way to support them with your cash, if nothing else. And for those who have never played, this is Visco's version of the formula for Street Fighter 2 and the like around the mid-to-late 90's with some honestly very solid results. If you're familiar with that, you'll probably be at home here once you learn the nuances of the engine. Even without doing so, it's a solid casual experience. Unfortunately, this largely gets passed up for people's enjoyment and, as such, the online scene is small to non-existent. That said, if you get a few copies to pass around between friends, it's a great way to spend an hour or two messing with each other and a lot of fun. If you're even marginally interested, I'd tell you to look up others playing it or look into the Fightcade version first to see what you think.
Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.
Нет, Steam не указывает русский язык у этой игры.
Да, в неё играют против других людей по сети.
Видеокарта: минимум - Intel HD 4440 и 4 ГБ памяти; рекомендуется Nvidia GeForce GTX 960 и 4 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.
435 руб. в Steam. Ключи на GGsel - от 1115 ₽.