Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных

Серьёзных проблем нет, минусы описаны ниже
Почему оценка C: мнения разделились: недовольных почти столько же, сколько довольных
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
3774 дня назад
100% положительных
Русского нет · всего 1 язык
Бесплатно
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Antiflux is a focused puzzle platformer that builds its appeal around environmental challenges rather than constant combat or elaborate storytelling. Developed and published by UAA Software, the game places the player on an abandoned planet where recovering lost research gradually leads to the discovery of secrets hidden within the environment. Its science-fiction premise is deliberately straightforward, allowing the puzzles and platforming mechanics to remain the central attraction throughout the experience. The gameplay revolves around navigating carefully constructed stages filled with mechanisms such as teleporters, jump pads, lasers, robots, switches, and other obstacles. Movement itself is relatively simple to understand, but reaching the destination can require considerably more thought. Each room encourages players to examine the environment, understand how its components interact, and determine the correct sequence of actions. Some solutions become obvious after studying the layout, while others demand experimentation and repeated attempts before everything falls into place. Progression becomes more interesting through permanent upgrades that expand what the player can accomplish. These abilities are not merely rewards for advancing through the game. They become important parts of increasingly complicated puzzles. Early stages introduce concepts individually, while later areas combine established mechanics in ways that require greater precision and planning. This gradual layering of ideas helps prevent the puzzle design from becoming repetitive, especially as familiar devices can serve different purposes depending on the surrounding level configuration. With more than 60 levels, Antiflux provides a respectable amount of material for a relatively modest puzzle game. The level-based structure allows individual challenges to remain focused instead of forcing puzzles into a large interconnected environment. Difficulty rises as the player advances, with later sections expecting a stronger understanding of movement, timing, upgrades, and environmental interactions. Trial and error is sometimes necessary, particularly when several mechanisms need to be activated in the correct order. This can produce occasional frustration, but solving a troublesome room after understanding its underlying logic is also one of the game's most satisfying qualities. The presentation favors functionality over visual extravagance. Its abandoned science-fiction environments establish an appropriately lonely atmosphere while keeping important gameplay elements readable. Lasers, machines, platforms, and other interactive objects are generally more important than decorative scenery, which suits a game where quickly interpreting a room can be essential. The original soundtrack further supports the isolated atmosphere without distracting from puzzle solving. The overall presentation may feel basic compared with more elaborate modern platformers, but its simplicity complements the game's old-school personality. Storytelling remains secondary to gameplay. The search for missing research gives the player a reason to continue deeper into the abandoned world, while hints of darker secrets add some mystery to the journey. Players expecting extensive conversations, cinematic sequences, or detailed character development will find the narrative relatively restrained. Instead, the setting functions mainly as context for moving between challenges. This works reasonably well because Antiflux clearly prioritizes mechanical progression and environmental problem-solving over narrative complexity. Controller support is another welcome feature for a game built around platforming. Its lightweight technical requirements also make it approachable on relatively modest hardware. Steam Deck compatibility, however, does not have an official Valve Verified or Playable rating listed for the game, so its Steam Deck status should be considered Unknown or Unverified. The…
Very solid puzzle platformer. There are a few performance issues like occasional stutters and freezes, maybe due to Java issues, but they're not too bad and don't really interfere with the gameplay.
"Antiflux" is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Absolutely not. This platformer is a little sci-fi themed puzzle platformer with a few gimmicks in it, that seems to have at least partially sincerely made, but the presence of reviews from known Russian fake review accounts at the same time this carried a price tag casts a shadow over any attempt to see this as a genuine, ethical product. The gameplay itself is poor, janky, and unpolished, adding nothing to an obsolete format. Platforming is an old, mostly dead genre, and this lacklustre experience, while it doesn't have an upfront cost, isn't saving the genre... it's no surprise this failed to capture any attention from gamers in the era of immersive 3D gaming. The graphics aren't great, 2.5D retro looking imagery... the 3D graphical element adds nothing to the poor 2D visuals. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. This game is fairly dated at 9 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. That's right, this developer was trying to profit from this, they wanted your gamer money for a Java applet. It's appalling, isn't it? Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $2 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at only 4 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Warning: Review Manipulation! This product features a small number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the product launched on Steam, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Due to the 2024 FTC ruling, these fake reviews are a violation of US Federal Law (16 CFR § 465.2, 15 U.S.C. § 45) Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Nope. I didn't have to pay for this, but I still feel like I got scammed.
Да: серьёзных проблем нет. Оценка GameHealth - C: мнения разделились: недовольных почти столько же, сколько довольных.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Intel HD 4000 integrated и 1 ГБ памяти; рекомендуется Intel HD 4000 integrated и 2 ГБ. Сравнить со своим ПК можно в блоке системных требований выше.