Да, стоит играть
Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A

Серьёзных проблем нет, минусы описаны ниже
Почему оценка B: большинство хвалит, но недовольных заметно больше, чем у игр с A
Нет игроков онлайн в Steam - это не определяет готовность одиночного режима · последнее известное значение, ещё не обновлено
990 дней назад
Нет отзывов за последние 30 дн.
Русского нет · всего 1 язык
77 руб.
Сравним с вашим ПК и прикинем FPS
Подробных отзывов на русском мало - добавлены отзывы на других языках.
Geometry Dash заказывали? Относительно неплохая расслабляющая инди. Многого от нее ждать не стоит, есть довольно гавняная физика шарика, который скачет не туда, куда надо, но по итогу это не особо важно. Тащемта приятная)
Amberial Dreams is a surprisingly deep physics-based platformer that completely won me over despite my initial skepticism about the no-jump mechanic — once it clicks, navigating levels by building momentum and using the environment feels incredibly satisfying and unique. The controls and physics are polished to a fine shine, and the three-medal system (Sun, Moon, Wing) gives each level real replay value whether you're a casual player or a speedrunner chasing tight par times. It's a genuine love letter to the old Flash games, and having the original Amberial titles included as bonus content is a fantastic touch for longtime fans. The level editor is a cherry on top, with an active community already creating clever stages worth exploring. For the asking price, the amount of content here is generous and the core gameplay loop is just plain fun — easy recommendation.
Amberial Dreams Time Played: 30-ish minutes before giving up to idle for cards. Last Played: 13th of December, 2025 While I remember disliking the demo to this, I then needed to get it for a Fanatical Bundle to give a discount, something that got me a bit excited on seeing it has Christmassy levels in the community contributions. Unfortunately, on just playing the tutorial, I was reminded of why I de-wishlisted it at first... Yay: + Very favoured art. + Atmospheric + Colourful + A level editor is included. Meh: ~ Nothing to report. Nay: - Character art did not fit the rest of the aesthetic, I feel. - The character handling is some of the absolute least-favourable I've ever encountered. You bounce at the slightest incline, yet are way too heavy, sideways momentum is way too large, and lastly, no jump button is present.. Merely playing the tutorial is enough to signal how completely unwieldy your avatar is, and the fact something this “alpha build” feeling was kept in the final game outright baffles me. - No brake exists, either, and you need to be dead-on-the-centre to use the ascending pillars, and other things. - In the one Christmas level I tried to play (The Last Gift), I could not even consistently make it atop the first section past a slanted platform. - With this completely-unrefined movement system, they then ask you to beat levels in under a certain amount of time, demanding precision that is not even slightly given/seemingly possible. - While you thankfully only need a number of the total 100 Moons (Found out-of-the-way in levels), Suns (awarded for clearing a level), and Wings (Beating a level under par time.) in a stage, level 2 already saw me needing to play it over 10 times, while feeling like I was fighting to control as much as I was the timer, to get the par. This was “Gentle” difficulty one too. - Playing up to the end of the “Save the Princess” level, getting literally every Moon, Sun, and Wing has only showed more issues, as one of the levels saw multiple instances of the crystal-sounding-yet-bouncier-than-rubber orb you play as bouncing clean over a portal key on more than one occasion, as well as the moon on “Crepuscular Connection” being beyond fiddly to try and grab. - “Save the Princess", the last level I tried to play/get all 3 items in, also had one of the lasers that boost you upward out-of-alignment on the first set, which only added to the “thrown together haphazardly” feel of everything but the art. Verdict: The fact something this perceptibly-broken, this soon into trying to play it, got to this stage without any fixes being applied is absolutely astonishing in the worst way to me, This is only compounded by the fact they then ask you to control this derailed-train-on-bouncy-ice sphere to beat a level under par a total of 80 times is something I'm wondering is even possible by non-computers. Thus, when coupled with the lack of a much-needed jump ability, this strikes me as something done as a result of the fact nobody had in the past, without stopping once to question why this was the case. If you've not gathered by now, I absolutely do not recommend anyone short of the most masochistic even attempt to try this one as a casual player, much less compeletionists. Placed in: 6: Traumatically-Toxic.
Да: серьёзных проблем нет. Оценка GameHealth - B: большинство хвалит, но недовольных заметно больше, чем у игр с A.
Нет, Steam не указывает русский язык у этой игры.
Нет, это однопользовательская игра.
Видеокарта: минимум - Intel HD Graphics 4400 и 2 ГБ памяти. Сравнить со своим ПК можно в блоке системных требований выше.
Да, Steam Deck Playable - запускается, но что-то может потребовать настройки.
77 руб. в Steam.